Instant
Multikicker (You may pay an additional any number of times as you cast this spell.)
Counter target spell unless its controller pays . Draw a card for each time Spell Contortion was kicked.
Instant
Counter target spell.
Fateful hour — If you have 5 or less life, draw a card.
Instant
Counter target spell. If you control a blue creature, draw a card, then discard a card.
Instant
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Draw a card.
Instant
Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5.
Draw a card.
Instant
Counter target creature or planeswalker spell. Create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Instant
Return target nonland permanent to its owner's hand. Draw a card.
Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Instant
Creatures your opponents control get -2/-0 until end of turn.
Draw a card.
Instant
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Draw a card for each creature [with flying] you control.
Instant
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
Instant
Draw four cards, then put two cards from your hand on top of your library in any order.
Instant
Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.
Instant
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Target player draws two cards.
Instant
Draw three cards. Then discard two cards unless you discard a basic land card.
Instant
Draw three cards. Then discard two cards unless you discard an artifact card.
Instant
Draw three cards. Then discard two cards unless you discard an enchantment card.
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