Artifact Creature — Phyrexian Fox (3/2)
When Etched Familiar dies, each opponent loses 2 life and you gain 2 life.
Creature — Faerie Rogue (2/2)
Flying
Whenever one or more Faeries you control deal combat damage to a player, put a +1/+1 counter on Faerie Bladecrafter.
When Faerie Bladecrafter dies, each opponent loses X life and you gain X life, where X is its power.
Creature — Human Advisor (1/4)
At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.
Legendary Creature — Phyrexian Praetor (3/3)
Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card.
, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.
Enchantment Creature — Zombie (1/4)
Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.
Creature — Human Hatificer Assassin (2/2)
Deathtouch
Whenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life.
Creature — Snake (1/4)
Deathtouch
Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life.
Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.
Creature — Zombie Horror (2/2)
Whenever Infectious Horror attacks, each opponent loses 2 life.
Legendary Creature — Human Warlock (3/3)
Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Copies of permanent spells become tokens.)
Creature — Vampire Cleric Ally (1/2)
Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
Creature — Vampire (2/2)
Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.
, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.
Creature — Vampire (1/3)
Menace
Whenever Kheru Mind-Eater deals combat damage to a player, that player exiles a card from their hand face down.
You may look at cards exiled with Kheru Mind-Eater, and you may play lands and cast spells from among those cards.
Enchantment Creature — Nymph (1/3)
, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
Legendary Creature — Halfling Citizen (2/2)
When Lobelia enters the battlefield, look at the top card of each opponent's library and exile those cards face down.
, Sacrifice an artifact: Choose one —
• Until end of turn, you may play a card exiled with Lobelia without paying its mana cost.
• Each opponent loses 2 life and you gain 2 life.
Creature — Zombie (3/1)
Menace
Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
Creature — Vampire Cleric (2/1)
When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature — Vampire Cleric (3/2)
Whenever you gain life, each opponent loses 1 life.
Creature — Bat (2/3)
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
Creature — Elf Warrior (1/3)
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Creature — Vampire Rogue (2/1)
Flying
When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life.
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