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Cards similar to Ill-Tempered Cyclops (400)

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Orgg

Orgg

Creature — Orgg (6/6)

Trample
Orgg can't attack if defending player controls an untapped creature with power 3 or greater.
Orgg can't block creatures with power 3 or greater.

0.2 /10
$0.15
Prophetic Flamespeaker

Prophetic Flamespeaker

Creature — Human Shaman (1/3)

Double strike, trample
Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.

5.6 /10
$0.50
Pyre Hound

Pyre Hound

Creature — Elemental Dog (2/3)

Trample
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.

4.3 /10
$0.03
Pyroceratops

Pyroceratops

Creature — Elemental Dinosaur (2/3)

Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops.

4.8 /10
$0.07
Rageblood Shaman

Rageblood Shaman

Creature — Minotaur Shaman (2/3)

Trample
Other Minotaur creatures you control get +1/+1 and have trample.

5.6 /10
$0.22
Rampaging Raptor

Rampaging Raptor

Creature — Dinosaur (4/4)

Trample, haste
: Rampaging Raptor gets +2/+0 until end of turn.
Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects.

6 /10
$0.21
Reckless Stormseeker  StormCharged Slasher

Reckless Stormseeker // Storm-Charged Slasher

Creature — Human Werewolf // Creature — Werewolf (2/3)

At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Storm-Charged Slasher

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.7 /10
$0.82
Reckless Wurm

Reckless Wurm

Creature — Wurm (4/4)

Trample
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6 /10
$0.23
Redcap Raiders

Redcap Raiders

Creature — Goblin Warrior (3/2)

Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn.

2.8 /10
$0.02
Rhuk Hexgold Nabber

Rhuk, Hexgold Nabber

Legendary Creature — Goblin Rebel (2/2)

Trample, haste
Whenever an equipped creature you control other than Rhuk, Hexgold Nabber attacks or dies, you may attach all Equipment attached to that creature to Rhuk.

5.1 /10
$0.15
Rowdy Crew

Rowdy Crew

Creature — Human Pirate (3/3)

Trample
When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.

3.5 /10
$0.24
Sabertooth Outrider

Sabertooth Outrider

Creature — Human Warrior (4/2)

Trample
Formidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.

1 /10
$0.02
Salivating Gremlins

Salivating Gremlins

Creature — Gremlin (2/3)

Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.

2.6 /10
$0.02
Savage Firecat

Savage Firecat

Creature — Elemental Cat (0/0)

Trample
Savage Firecat enters the battlefield with seven +1/+1 counters on it.
Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.

0.9 /10
$0.27
Scrappy Bruiser

Scrappy Bruiser

Creature — Raccoon Warrior (3/4)

Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

2.7 /10
$0.02
Scrapyard Mongrel

Scrapyard Mongrel

Creature — Dog (3/3)

As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

2 /10
$0.05
ScreamerKiller

Screamer-Killer

Creature — Tyranid (5/5)

Trample
Bio-Plasmic Scream — Whenever you cast a creature spell with mana value 5 or greater, Screamer-Killer deals 5 damage to any target.

7.1 /10
$0.20
Shah of Naar Isle

Shah of Naar Isle

Creature — Efreet (6/6)

Trample
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.

2.7 /10
$0.48
Shatterskull Charger

Shatterskull Charger

Creature — Giant Warrior (4/3)

Kicker
Trample, haste
If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it.
At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand.

5.5 /10
$0.09
Shivan Wumpus

Shivan Wumpus

Creature — Beast (6/6)

Trample
When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library.

2.1 /10
$0.28
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