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Cards similar to Pursue Glory (400)

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Berserkers Frenzy

Berserker's Frenzy

Instant

Cast this spell only before combat or during combat before blockers are declared.
Roll two d20 and ignore the lower roll.
1—14 | Choose any number of creatures. They block this turn if able.
15—20 | You choose which creatures block this turn and how those creatures block.

7.9 /10
$1.28
Brimstone Volley

Brimstone Volley

Instant

Brimstone Volley deals 3 damage to any target.
Morbid — Brimstone Volley deals 5 damage instead if a creature died this turn.

4.4 /10
$0.05
Brittle Blast

Brittle Blast

Instant

Creatures and planeswalkers your opponents control perpetually gain "If this permanent would die, exile it instead." Brittle Blast deals 5 damage to target creature or planeswalker.

10 /10
--
Burn Away

Burn Away

Instant

Burn Away deals 6 damage to target creature. When that creature dies this turn, exile its controller's graveyard.

3.8 /10
$0.06
Burn the Accursed

Burn the Accursed

Instant

Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead.

4.2 /10
$0.02
Cabaretti Charm

Cabaretti Charm

Instant

Choose one —
• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.
• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.

8.4 /10
$0.02
Calibrated Blast

Calibrated Blast

Instant

Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4.5 /10
$0.13
Call In a Professional

Call In a Professional

Instant

Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)

5.5 /10
$0.02
Carbonize

Carbonize

Instant

Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

2.1 /10
$0.03
Coordinated Charge

Coordinated Charge

Instant

Creatures you control get +2/+1 until end of turn.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.02
Deal Damage

Deal Damage

Instant

Deal Damage deals 4 damage to any target.
Gotcha — If an opponent says "deal" or "damage," you may say "Gotcha!" When you do, return Deal Damage from your graveyard to your hand.

10 /10
$0.28
Demon Bolt

Demon Bolt

Instant

Demon Bolt deals 4 damage to target creature or planeswalker.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

7.7 /10
$0.06
Fated Conflagration

Fated Conflagration

Instant

Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

2.9 /10
$0.09
Flames of the Blood Hand

Flames of the Blood Hand

Instant

Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.

2.9 /10
$0.24
Grixis Charm

Grixis Charm

Instant

Choose one —
• Return target permanent to its owner's hand.
• Target creature gets -4/-4 until end of turn.
• Creatures you control get +2/+0 until end of turn.

6 /10
$0.18
Guff Rewrites History

Guff Rewrites History

Instant

For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost.

8.3 /10
$2.08
Hanabi Blast

Hanabi Blast

Instant

Hanabi Blast deals 2 damage to any target. Return Hanabi Blast to its owner's hand, then discard a card at random.

0.5 /10
$0.13
Hydrolash

Hydrolash

Instant

Attacking creatures get -2/-0 until end of turn.
Draw a card.

1.5 /10
--
Jeskai Charm

Jeskai Charm

Instant

Choose one —
• Put target creature on top of its owner's library.
• Jeskai Charm deals 4 damage to target opponent or planeswalker.
• Creatures you control get +1/+1 and gain lifelink until end of turn.

7.8 /10
$0.14
Lorehold Command

Lorehold Command

Instant

Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.

7.7 /10
$0.21
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