Creature — Giant Soldier (3/6)
When Bulwark Giant enters, you gain 5 life.
Artifact
When Bumbleflower's Sharepot enters, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
, , Sacrifice Bumbleflower's Sharepot: Destroy target nonland permanent. Activate only as a sorcery.
Land
When Cabaretti Courtyard enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Creature — Vampire Warlock (2/1)
When Callous Bloodmage enters, choose one —
• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.
Artifact — Food Clue
When Candy Trail enters, scry 2.
, , Sacrifice Candy Trail: You gain 3 life and draw a card.
Creature — Imp (2/3)
Flying
When Carrion Imp enters, you may exile target creature card from a graveyard. If you do, you gain 2 life.
Artifact — Food
When Carrot Cake enters and when you sacrifice it, create a 1/1 white Rabbit creature token and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
, , Sacrifice Carrot Cake: You gain 3 life.
Creature — Human Cleric (1/1)
When Cathedral Sanctifier enters, you gain 3 life.
Creature — Cat (1/1)
When Cauldron Familiar enters, each opponent loses 1 life and you gain 1 life.
Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.
Creature — Centaur Cleric (3/3)
When Centaur Healer enters, you gain 3 life.
Creature — Human Noble (2/2)
When Charming Prince enters, choose one —
• Scry 2.
• You gain 3 life.
• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
Artifact Creature — Thopter (1/1)
Flying
When Chrome Courier enters, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.
Enchantment
When Circle of Confinement enters, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield.
Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life.
Artifact Creature — Insect (2/3)
When Circuit Mender enters, you gain 2 life.
When Circuit Mender leaves the battlefield, draw a card.
Creature — Troll (8/8)
Trample, haste
When Clackbridge Troll enters, target opponent creates three 0/1 white Goat creature tokens.
At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.
Artifact // Artifact
When Clay-Fired Bricks enters, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Cosmium Kiln
When Cosmium Kiln enters, create two 1/1 colorless Gnome artifact creature tokens.
Creatures you control get +1/+1.
Creature — Human Citizen (6/6)
When Cleanup Crew enters, choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
• You gain 4 life.
Creature — Human Cleric (2/2)
When Cleric of the Forward Order enters, you gain 2 life for each creature you control named Cleric of the Forward Order.
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