← Edit search Random card

Cards similar to Rootborn Defenses (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Phalanx Tactics

Phalanx Tactics

Instant

Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.

3.9 /10
$0.05
Plow Through Reito

Plow Through Reito

Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.

1.6 /10
$0.14
Stirring Address

Stirring Address

Instant

Target creature you control gets +2/+2 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

1.6 /10
$0.05
Survive the Night

Survive the Night

Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4 /10
$0.06
Take Up the Shield

Take Up the Shield

Instant

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8.3 /10
$0.05
Teferis Protection

Teferi's Protection

Instant

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.

10 /10
~$40
Valiant Farewell

Valiant Farewell

Instant

Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."
Draw a card.

10 /10
--
Valorous Stance

Valorous Stance

Instant

Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.

9 /10
$0.14
Yare

Yare

Instant

Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.

0.2 /10
$0.87
Aerial Maneuver

Aerial Maneuver

Instant

Target creature gets +1/+1 and gains flying and first strike until end of turn.

2.7 /10
$0.03
Afterlife Insurance

Afterlife Insurance

Instant

Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)

5.3 /10
$1.92
Allied Assault

Allied Assault

Instant

Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

2.8 /10
$0.02
Army of Allah

Army of Allah

Instant

Attacking creatures get +2/+0 until end of turn.

1 /10
~$26
Azorius Charm

Azorius Charm

Instant

Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.

8.2 /10
$0.23
Bathe in Light

Bathe in Light

Instant

Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.

4.9 /10
$0.26
Battlefield Promotion

Battlefield Promotion

Instant

Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.

4.8 /10
$0.05
Cabaretti Charm

Cabaretti Charm

Instant

Choose one —
• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.
• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.

8.4 /10
$0.04
Dauntless Onslaught

Dauntless Onslaught

Instant

Up to two target creatures each get +2/+2 until end of turn.

2 /10
--
Decommission

Decommission

Instant

Destroy target artifact or enchantment.
Revolt — If a permanent you controlled left the battlefield this turn, you gain 3 life.

2.9 /10
$0.01
Defensive Maneuvers

Defensive Maneuvers

Instant

Creatures of the creature type of your choice get +0/+4 until end of turn.

1 /10
$0.06
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.