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Cards similar to Septic Rats (400)

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Bull Aurochs

Bull Aurochs

Creature — Aurochs (2/1)

Trample
Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

0.8 /10
$0.06
Cabal Initiate

Cabal Initiate

Creature — Human Warlock (2/1)

Discard a card: Cabal Initiate gains lifelink until end of turn.
Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.

4.8 /10
$0.02
Cadaverous Knight

Cadaverous Knight

Creature — Zombie Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Regenerate Cadaverous Knight.

1.5 /10
$0.12
Cenns Heir

Cenn's Heir

Creature — Kithkin Soldier (1/1)

Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.

2.5 /10
$0.09
Charging Bandits

Charging Bandits

Creature — Human Rogue (3/3)

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.

0 /10
$0.22
Charging Griffin

Charging Griffin

Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

3.4 /10
$0.02
Charging Hooligan

Charging Hooligan

Creature — Human Peasant (3/3)

Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn.

2.5 /10
$0.06
Charging Paladin

Charging Paladin

Creature — Human Knight (2/2)

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

0.5 /10
$0.31
Chilling Shade

Chilling Shade

Snow Creature — Shade (1/1)

Flying
: Chilling Shade gets +1/+1 until end of turn. ( can be paid with one mana from a snow source.)

4.1 /10
$0.14
Congregation Gryff

Congregation Gryff

Creature — Hippogriff Mount (1/4)

Flying, lifelink
Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

2.5 /10
$0.06
Cybermat

Cybermat

Artifact Creature — Robot (2/1)

Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Cybermat attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures.

5.7 /10
$0.07
Dauthi Mercenary

Dauthi Mercenary

Creature — Dauthi Knight Mercenary (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
: Dauthi Mercenary gets +1/+0 until end of turn.

3.8 /10
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Dauthi Mindripper

Dauthi Mindripper

Creature — Dauthi Minion (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

3 /10
$0.19
Deathknell Kami

Deathknell Kami

Creature — Spirit (0/1)

Flying
: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.
Soulshift 1 (When this creature dies, you may return target Spirit card with mana value 1 or less from your graveyard to your hand.)

1.9 /10
$0.14
Deepwood Legate

Deepwood Legate

Creature — Shade (1/1)

If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.
: Deepwood Legate gets +1/+1 until end of turn.

2.8 /10
$0.19
Deputized Protester

Deputized Protester

Creature — Human Warrior (2/1)

Menace (This creature can't be blocked except by two or more creatures.)
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

1.4 /10
$0.13
Drogskol Reinforcements

Drogskol Reinforcements

Creature — Spirit Soldier (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other Spirits you control have melee.
Prevent all noncombat damage that would be dealt to Spirits you control.

8 /10
$0.30
Ebonblade Reaper

Ebonblade Reaper

Creature — Human Cleric (1/1)

Whenever Ebonblade Reaper attacks, you lose half your life, rounded up.
Whenever Ebonblade Reaper deals combat damage to a player, that player loses half their life, rounded up.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

7.4 /10
$8.18
Eiganjo Exemplar

Eiganjo Exemplar

Enchantment Creature — Human Samurai (2/1)

Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.

6.8 /10
$0.02
Ereboss Emissary

Erebos's Emissary

Enchantment Creature — Snake (3/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.
Enchanted creature gets +3/+3.

2.8 /10
$0.05
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