Instant
Target creature gets +1/+1 and gains trample until end of turn.
Instant
Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
Instant
Target creature becomes green and gets +1/+0 until end of turn.
Draw a card.
Instant
Choose one —
• Create a 1/1 green Insect creature token.
• Target creature gets +1/+1 and gains trample until end of turn.
• Regenerate target Beast.
Instant
Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Instant
Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
Instant
Target creature loses flying until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Choose one —
• Untap target permanent.
• Destroy target non-Aura enchantment.
• Target creature loses flying until end of turn.
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Untap target creature. Until end of turn, it gains hexproof, reach, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."
Instant
Until end of turn, target creature gains trample and ": Regenerate this creature."
Instant
Choose one —
• Return target Aura attached to a creature to its owner's hand.
• Regenerate target green creature.
• Target creature gains trample until end of turn.
Instant
Put a +1/+1 counter on each of up to X target creatures you control.
Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)
Instant
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Spree (Choose one or more additional costs.)
+ — Put two +1/+1 counters on target creature.
+ — Target creature gains trample until end of turn.
+ — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."
Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.
Instant
Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
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