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Cards similar to Silumgar Assassin (400)

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Fallen Askari

Fallen Askari

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Fallen Askari can't block.

0.7 /10
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Fathom Seer

Fathom Seer

Creature — Illusion (1/3)

Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Fathom Seer is turned face up, draw two cards.

4.7 /10
$0.05
Fugitive Codebreaker

Fugitive Codebreaker

Creature — Goblin Rogue (2/1)

Prowess, haste
Disguise . This cost is reduced by for each instant and sorcery card in your graveyard. (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards.

3.5 /10
$0.80
Gluttonous Slug

Gluttonous Slug

Creature — Slug Horror (0/3)

Menace
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

4.1 /10
$0.04
Highborn Ghoul

Highborn Ghoul

Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

2.5 /10
$0.06
Homicide Investigator

Homicide Investigator

Creature — Human Detective (2/2)

Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.8 /10
$0.11
Hooded Hydra

Hooded Hydra

Creature — Snake Hydra (0/0)

Hooded Hydra enters the battlefield with X +1/+1 counters on it.
When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.
Morph
As Hooded Hydra is turned face up, put five +1/+1 counters on it.

9.1 /10
$0.88
Kitesail Freebooter

Kitesail Freebooter

Creature — Human Pirate (1/2)

Flying
When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.

6.7 /10
$0.11
Knight of Infamy

Knight of Infamy

Creature — Human Knight (2/1)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

4.5 /10
$0.14
Knight of Malice

Knight of Malice

Creature — Human Knight (2/2)

First strike
Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)
Knight of Malice gets +1/+0 as long as any player controls a white permanent.

4.5 /10
$0.15
Malakir BloodPriest

Malakir Blood-Priest

Creature — Vampire Cleric (2/1)

When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

7 /10
$0.07
Master of Pearls

Master of Pearls

Creature — Human Monk (2/2)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.

4.2 /10
$0.08
Mesmeric Fiend

Mesmeric Fiend

Creature — Nightmare Horror (1/1)

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

4.7 /10
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Nervous Gardener

Nervous Gardener

Creature — Dryad (2/2)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Nervous Gardener is turned face up, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.

5.4 /10
$0.01
Nether Traitor

Nether Traitor

Creature — Spirit (1/1)

Haste
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever another creature is put into your graveyard from the battlefield, you may pay . If you do, return Nether Traitor from your graveyard to the battlefield.

9.2 /10
$3.57
Nezumi Prowler

Nezumi Prowler

Artifact Creature — Rat Ninja (3/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn.

8.2 /10
$0.10
Putrid Goblin

Putrid Goblin

Creature — Zombie Goblin (2/2)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

7.9 /10
$0.26
Qarsi Sadist

Qarsi Sadist

Creature — Human Cleric (1/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life.

3.3 /10
$0.03
Rats of Rath

Rats of Rath

Creature — Rat (2/1)

: Destroy target artifact, creature, or land you control.

3.2 /10
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Ruin Rat

Ruin Rat

Creature — Rat (1/1)

Deathtouch
When Ruin Rat dies, exile target card from an opponent's graveyard.

6.4 /10
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