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Cards similar to Soulmender (400)

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Auriok Glaivemaster

Auriok Glaivemaster

Creature — Human Soldier (1/1)

As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.

1.7 /10
$0.12
Auriok Transfixer

Auriok Transfixer

Creature — Human Scout (1/1)

, : Tap target artifact.

1.4 /10
$0.12
Aven Skirmisher

Aven Skirmisher

Creature — Bird Warrior (1/1)

Flying

4.4 /10
$0.04
Battlefield Raptor

Battlefield Raptor

Creature — Bird (1/2)

Flying, first strike

7 /10
$0.06
Benalish Hero

Benalish Hero

Creature — Human Soldier (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

3.3 /10
$0.25
Benalish Missionary

Benalish Missionary

Creature — Human Cleric (1/1)

, : Prevent all combat damage that would be dealt by target blocked creature this turn.

1.2 /10
$0.12
Boros Elite

Boros Elite

Creature — Human Soldier (1/1)

Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.

4.5 /10
$0.03
Brokers Initiate

Brokers Initiate

Creature — Cat Citizen (0/4)

: Brokers Initiate has base power and toughness 5/5 until end of turn.

1.5 /10
$0.07
Burrenton ForgeTender

Burrenton Forge-Tender

Creature — Kithkin Wizard (1/1)

Protection from red
Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

2.5 /10
$0.20
Camel

Camel

Creature — Camel (0/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

2 /10
$7.65
Caravan Escort

Caravan Escort

Creature — Human Knight (1/1)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
2/2
LEVEL 5+
5/5
First strike

3.1 /10
$0.05
Caregiver

Caregiver

Creature — Human Cleric (1/1)

, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn.

1.5 /10
$0.10
Cenns Tactician

Cenn's Tactician

Creature — Kithkin Soldier (1/1)

, : Put a +1/+1 counter on target Soldier creature.
Each creature you control with a +1/+1 counter on it can block an additional creature each combat.

5.1 /10
$0.22
Champion of the Parish

Champion of the Parish

Creature — Human Soldier (1/1)

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.

8.7 /10
$0.97
Chaplain of Alms  Chapel Shieldgeist

Chaplain of Alms // Chapel Shieldgeist

Creature — Human Cleric // Creature — Spirit Cleric (1/1)

First strike
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Chapel Shieldgeist

Flying, first strike
Each creature you control has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.

5.7 /10
$0.08
Charm Peddler

Charm Peddler

Creature — Human Spellshaper (1/1)

, , Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.

1 /10
$0.07
Civic Guildmage

Civic Guildmage

Creature — Human Wizard (1/1)

, : Target creature gets +0/+1 until end of turn.
, : Put target creature you control on top of its owner's library.

0.5 /10
$0.12
Clergy of the Holy Nimbus

Clergy of the Holy Nimbus

Creature — Human Cleric (1/1)

If Clergy of the Holy Nimbus would be destroyed, regenerate it.
: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.

1.1 /10
$0.40
Clever Lumimancer

Clever Lumimancer

Creature — Human Wizard (0/1)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn.

4.6 /10
$0.06
Cliffside Lookout

Cliffside Lookout

Creature — Kor Scout Ally (1/1)

: Creatures you control get +1/+1 until end of turn.

2.4 /10
$0.03
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