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Cards similar to Sygg, River Cutthroat (400)

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Archfiend of Despair

Archfiend of Despair

Creature — Demon (6/6)

Flying
Your opponents can't gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

8.9 /10
~$12
Brood of Cockroaches

Brood of Cockroaches

Creature — Insect (1/1)

When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand.

4.8 /10
$0.34
Canyon Crab

Canyon Crab

Creature — Crab (0/5)

: Canyon Crab gets +2/-2 until end of turn.
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.

2.4 /10
$0.02
Chronomancer

Chronomancer

Artifact Creature — Necron Wizard (1/1)

Flying
Atomic Transmutation — , , Sacrifice another artifact: Draw a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

8.2 /10
$0.22
Dregscape Sliver

Dregscape Sliver

Creature — Sliver (2/2)

Each Sliver creature card in your graveyard has unearth .
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.2 /10
$0.35
Ragged Recluse  Odious Witch

Ragged Recluse // Odious Witch

Creature — Human Peasant // Creature — Human Warlock (2/1)

At the beginning of your end step, if you discarded a card this turn, transform Ragged Recluse.

Odious Witch

Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life.

2.6 /10
$0.02
Rotting Rats

Rotting Rats

Creature — Zombie Rat (1/1)

When Rotting Rats enters the battlefield, each player discards a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.8 /10
$1.37
Araumi of the Dead Tide

Araumi of the Dead Tide

Legendary Creature — Merfolk Wizard (1/4)

, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

7.9 /10
$0.07
Bladestitched Skaab

Bladestitched Skaab

Creature — Zombie Soldier (2/3)

Other Zombies you control get +1/+0.

8 /10
$0.16
Cunning Nightbonder

Cunning Nightbonder

Creature — Human Rogue (2/2)

Flash
Spells with flash you cast cost less to cast and can't be countered.

6.7 /10
$0.15
Dimir Infiltrator

Dimir Infiltrator

Creature — Spirit (1/3)

Dimir Infiltrator can't be blocked.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

8.8 /10
$1.20
Hanweir Militia Captain  Westvale Cult Leader

Hanweir Militia Captain // Westvale Cult Leader

Creature — Human Soldier // Creature — Human Cleric (2/2)

At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.

Westvale Cult Leader

Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.

8.1 /10
$0.47
Inkfathom Infiltrator

Inkfathom Infiltrator

Creature — Merfolk Rogue (2/1)

Inkfathom Infiltrator can't block and can't be blocked.

6.2 /10
$0.87
Ludevic Necrogenius  Olag Ludevics Hubris

Ludevic, Necrogenius // Olag, Ludevic's Hubris

Legendary Creature — Human Wizard // Legendary Creature — Zo (2/3)

Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card.
, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery.

Olag, Ludevic's Hubris

As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it.

4.7 /10
$0.11
Lurking Informant

Lurking Informant

Creature — Human Rogue (1/2)

( can be paid with either or .)
, : Look at the top card of target player's library. You may put that card into that player's graveyard.

2.1 /10
$0.08
Mayhem Patrol

Mayhem Patrol

Creature — Devil Warrior (1/2)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5 /10
$0.03
Mayor of Avabruck  Howlpack Alpha

Mayor of Avabruck // Howlpack Alpha

Creature — Human Advisor Werewolf // Creature — Werewolf (1/1)

Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

Howlpack Alpha

Each other creature you control that's a Werewolf or a Wolf gets +1/+1.
At the beginning of your end step, create a 2/2 green Wolf creature token.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

7.7 /10
$1.54
Oracle enVec

Oracle en-Vec

Creature — Human Wizard (1/1)

: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn.

2.8 /10
$0.58
Prairie Dog

Prairie Dog

Creature — Squirrel (2/2)

Lifelink
At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog.
: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.

1.2 /10
$0.04
Shadowstorm Vizier

Shadowstorm Vizier

Creature — Human Cleric (1/3)

Flying
Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.

3.1 /10
$0.03
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