Creature — Satyr Shaman (2/1)
Haste
Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay . If you do, create a 3/1 red Elemental enchantment creature token with haste.
Creature — Salamander (2/1)
Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.
Creature — Dinosaur (4/3)
Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them.
Creature — Human Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature — Ogre Warrior (3/2)
Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.
Creature — Insect (1/1)
Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
Creature — Human Shaman (2/2)
, , Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target.
Creature — Ogre (4/3)
Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card.
Creature — Goblin Zombie (2/1)
Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
Creature — Goblin (2/2)
, : Slingshot Goblin deals 2 damage to target blue creature.
Creature — Slith (1/1)
Haste
Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.
Creature — Human Warrior (2/4)
When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Creature — Elemental (2/1)
, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
Creature — Dragon Egg // Creature — Dragon (0/4)
Defender
Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them and transform Smoldering Egg.
Ashmouth Dragon
Flying
Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target.
Creature — Goblin (1/1)
: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
Creature — Lizard (3/4)
Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.
Creature — Giant (3/4)
: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Creature — Human Berserker (1/1)
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Menace (This creature can't be blocked except by two or more creatures.)
Creature — Vampire Horror (3/2)
Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Human Soldier (1/3)
Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery.
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