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Cards similar to Acquisition Octopus (18)

Goggles of Night

Goggles of Night

Artifact — Equipment

Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)

6.8 /10
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Mask of Riddles

Mask of Riddles

Artifact — Equipment

Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip

7.9 /10
$0.37
Rogues Gloves

Rogue's Gloves

Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8.9 /10
$0.18
Skeleton Key

Skeleton Key

Artifact — Equipment

Equipped creature has skulk. (It can't be blocked by creatures with greater power.)
Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Equip

7.4 /10
$0.21
Sword of Fire and Ice

Sword of Fire and Ice

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.
Equip

9.5 /10
~$41
Zephyr Boots

Zephyr Boots

Artifact — Equipment

Equipped creature has flying.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8.6 /10
$0.23
OgreHead Helm

Ogre-Head Helm

Artifact Creature — Equipment Ogre (2/2)

Equipped creature gets +2/+2.
Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

6.5 /10
$0.12
Komainu Battle Armor

Komainu Battle Armor

Artifact Creature — Equipment Dog (2/2)

Menace
Equipped creature gets +2/+2 and has menace.
Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

9.2 /10
$1.67
Semblance Scanner

Semblance Scanner

Artifact Creature — Equipment Shapeshifter (3/2)

Whenever Semblance Scanner or equipped creature deals combat damage to a player, if it's not a token, conjure a duplicate of it into your hand.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

10 /10
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ArmMounted Anchor

Arm-Mounted Anchor

Artifact — Equipment

Equipped creature gets +2/+2 and has menace.
Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.
Equip . This ability costs less to activate if you have one or fewer cards in hand.

5.8 /10
$0.15
Mask of Memory

Mask of Memory

Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

9.7 /10
$0.38
Mask of the Schemer

Mask of the Schemer

Artifact — Equipment

Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Equip

6.9 /10
$0.27
Robe of the Archmagi

Robe of the Archmagi

Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you draw that many cards.
Equip
Equip Shaman, Warlock, or Wizard

8.7 /10
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Beamtown Beatstick

Beamtown Beatstick

Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

9.1 /10
$0.28
Bloodforged BattleAxe

Bloodforged Battle-Axe

Artifact — Equipment

Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.
Equip

9.5 /10
$0.49
Dowsing Dagger  Lost Vale

Dowsing Dagger // Lost Vale

Artifact — Equipment // Land

When Dowsing Dagger enters, target opponent creates two 0/2 green Plant creature tokens with defender.
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger.
Equip

Lost Vale

(Transforms from Dowsing Dagger.)
: Add three mana of any one color.

9.4 /10
$4.65
DreamThiefs Bandana

Dream-Thief's Bandana

Artifact — Equipment

Whenever equipped creature deals combat damage to a player, look at the top card of their library, then exile it face down. For as long as it remains exiled, you may play it, and mana of any type can be spent to cast that spell.
Equip

7 /10
$0.17
Elbrus the Binding Blade  Withengar Unbound

Elbrus, the Binding Blade // Withengar Unbound

Legendary Artifact — Equipment // Legendary Creature — Demon (0/0)

Equipped creature gets +1/+0.
When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it.
Equip

Withengar Unbound

Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.

7.4 /10
$4.29

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