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Cards similar to Ainok Bond-Kin (400)

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Dueling Coach

Dueling Coach

Creature — Human Monk (2/2)

When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature.
, : Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

3.6 /10
$0.03
Dusk Legion Duelist

Dusk Legion Duelist

Creature — Vampire Soldier (2/2)

Vigilance
Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn.

8.8 /10
$0.81
Eager FirstYear

Eager First-Year

Creature — Human Wizard (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn.

1.9 /10
$0.02
EastMark Cavalier

East-Mark Cavalier

Creature — Human Knight (2/2)

Vigilance
Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature.

2.8 /10
$0.08
Eiganjo Exemplar

Eiganjo Exemplar

Enchantment Creature — Human Samurai (2/1)

Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.

6.8 /10
$0.03
EightandaHalfTails

Eight-and-a-Half-Tails

Legendary Creature — Fox Cleric (2/2)

: Target permanent you control gains protection from white until end of turn.
: Target spell or permanent becomes white until end of turn.

8.2 /10
$0.16
Ethersworn Canonist

Ethersworn Canonist

Artifact Creature — Human Cleric (2/2)

Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.

9.4 /10
$6.06
Exiled Doomsayer

Exiled Doomsayer

Creature — Human Cleric (1/2)

All morph costs cost more. (This doesn't affect the cost to cast creature spells face down.)

0.1 /10
$0.20
Exorcist

Exorcist

Creature — Human Cleric (1/1)

, : Destroy target black creature.

1.3 /10
--
Expendable Troops

Expendable Troops

Creature — Human Soldier (2/1)

, Sacrifice Expendable Troops: It deals 2 damage to target attacking or blocking creature.

0.2 /10
$0.07
Fencing Ace

Fencing Ace

Creature — Human Soldier (1/1)

Double strike

5.8 /10
$0.04
Fledgling Griffin

Fledgling Griffin

Creature — Griffin (2/2)

Landfall — Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.

3.5 /10
$0.08
Frontier Seeker

Frontier Seeker

Creature — Human Scout (2/1)

When Frontier Seeker enters the battlefield, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

1.9 /10
$0.04
Frostbridge Guard

Frostbridge Guard

Creature — Elemental Soldier (2/2)

, : Tap target creature.

4.6 /10
$0.02
Ghost Warden

Ghost Warden

Creature — Spirit (1/1)

: Target creature gets +1/+1 until end of turn.

0.6 /10
$0.03
GloryBound Initiate

Glory-Bound Initiate

Creature — Human Warrior (3/1)

You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)

3.3 /10
$0.11
GodFavored General

God-Favored General

Creature — Human Soldier (1/1)

Inspired — Whenever God-Favored General becomes untapped, you may pay . If you do, create two 1/1 white Soldier enchantment creature tokens.

3.8 /10
$0.07
Grand Abolisher

Grand Abolisher

Creature — Human Cleric (2/2)

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

9.9 /10
~$11
Grateful Apparition

Grateful Apparition

Creature — Spirit (1/1)

Flying
Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.4 /10
$0.12
Guardian of Pilgrims

Guardian of Pilgrims

Creature — Spirit Cleric (2/2)

When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn.

0.6 /10
$0.02
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