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Cards similar to Alchemist's Talent (18)

Marut

Marut

Artifact Creature — Construct (7/7)

Trample
When Marut enters, if mana from a Treasure was spent to cast it, create a Treasure token for each mana from a Treasure spent to cast it. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

6.2 /10
$0.07
Mastermind Plum

Mastermind Plum

Legendary Creature — Human Wizard (2/2)

Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

7.1 /10
$1.00
Goldspan Dragon

Goldspan Dragon

Creature — Dragon (4/4)

Flying, haste
Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have ", Sacrifice this artifact: Add two mana of any one color."

9.8 /10
$7.57
Vazi Keen Negotiator

Vazi, Keen Negotiator

Legendary Creature — Human Advisor (3/3)

Haste
: Target opponent creates X Treasure tokens, where X is the number of Treasure tokens you created this turn.
Whenever an opponent casts a spell or activates an ability, if mana from a Treasure was spent to cast it or activate it, put a +1/+1 counter on target creature, then draw a card.

5.9 /10
$0.21
Hired Hexblade

Hired Hexblade

Creature — Elf Warlock (2/2)

When Hired Hexblade enters, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

3.2 /10
$0.02
Jaded SellSword

Jaded Sell-Sword

Creature — Dragon Warrior (4/3)

When Jaded Sell-Sword enters, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.

3.8 /10
$0.02
Weirding Wood

Weirding Wood

Enchantment — Aura

Enchant land
When Weirding Wood enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Enchanted land has ": Add two mana of any one color."

7.2 /10
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Discreet Retreat

Discreet Retreat

Enchantment — Aura

Enchant land
Enchanted land has ": Add two mana of any one color. Spend this mana only to cast outlaw spells or activate abilities of outlaw sources." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Whenever you cast your first outlaw spell each turn, you draw a card and you lose 1 life.

6.3 /10
$0.11
Golden Guardian  GoldForge Garrison

Golden Guardian // Gold-Forge Garrison

Artifact Creature — Golem // Land (4/4)

Defender
: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.

Gold-Forge Garrison

(Transforms from Golden Guardian.)
: Add two mana of any one color.
, : Create a 4/4 colorless Golem artifact creature token.

8.1 /10
$0.95
Grafted Growth

Grafted Growth

Enchantment — Aura

Enchant land
When Grafted Growth enters, put a +1/+1 counter on target creature or Vehicle you control.
Enchanted land has ": Add two mana of any one color."

7.1 /10
$0.03
Khalni Gem

Khalni Gem

Artifact

When Khalni Gem enters, return two lands you control to their owner's hand.
: Add two mana of any one color.

5.6 /10
$0.14
New Horizons

New Horizons

Enchantment — Aura

Enchant land
When New Horizons enters, put a +1/+1 counter on target creature you control.
Enchanted land has ": Add two mana of any one color."

8.1 /10
$0.04
Overlaid Terrain

Overlaid Terrain

Enchantment

As Overlaid Terrain enters, sacrifice all lands you control.
Lands you control have ": Add two mana of any one color."

4.2 /10
$0.65
Zaxara the Exemplary

Zaxara, the Exemplary

Legendary Creature — Nightmare Hydra (2/3)

Deathtouch
: Add two mana of any one color.
Whenever you cast a spell with in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it.

8.5 /10
$0.45
Gift of Paradise

Gift of Paradise

Enchantment — Aura

Enchant land
When Gift of Paradise enters, you gain 3 life.
Enchanted land has ": Add two mana of any one color."

8.4 /10
$0.07
Rain of Riches

Rain of Riches

Enchantment

When Rain of Riches enters, create two Treasure tokens.
The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

9.4 /10
$6.06
Sorcerer Class

Sorcerer Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
When Sorcerer Class enters, draw two cards, then discard two cards.
: Level 2
Creatures you control have ": Add or . Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

9 /10
$1.83
Intrepid Stablemaster

Intrepid Stablemaster

Creature — Human Scout (2/2)

Reach
: Add .
: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells.

5.1 /10
$0.09

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