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Cards similar to Amphin Pathmage (400)

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Walking Dream

Walking Dream

Creature — Illusion (3/3)

Walking Dream can't be blocked.
Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures.

0.1 /10
$0.15
Warped Researcher

Warped Researcher

Creature — Human Wizard Mutant (3/4)

Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)

0.1 /10
$0.19
Waterfall Aerialist

Waterfall Aerialist

Creature — Djinn Wizard (3/1)

Flying
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

1.7 /10
$0.05
Watertrap Weaver

Watertrap Weaver

Creature — Merfolk Wizard (2/2)

When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

3.9 /10
$0.06
Waterwind Scout

Waterwind Scout

Creature — Merfolk Scout (2/2)

Flying
When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

3.8 /10
$0.02
Wave Elemental

Wave Elemental

Creature — Elemental (2/3)

, , Sacrifice Wave Elemental: Tap up to three target creatures without flying.

0.1 /10
$0.21
Wavecrash Triton

Wavecrash Triton

Creature — Merfolk Wizard (1/4)

Heroic — Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

2.8 /10
$0.06
Waylaying Pirates

Waylaying Pirates

Creature — Human Pirate (3/3)

When Waylaying Pirates enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

2.9 /10
$0.03
Wilderness Hypnotist

Wilderness Hypnotist

Creature — Merfolk Wizard (1/3)

: Target red or green creature gets -2/-0 until end of turn.

0.1 /10
$0.04
Willbreaker

Willbreaker

Creature — Human Wizard (2/3)

Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.

8.6 /10
$1.89
Wind Spirit

Wind Spirit

Creature — Elemental Spirit (3/2)

Flying
Menace (This creature can't be blocked except by two or more creatures.)

0.2 /10
$0.19
Wingshield Agent

Wingshield Agent

Creature — Human Soldier (2/3)

Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.

3.2 /10
$0.02
Wingspan Mentor

Wingspan Mentor

Creature — Human Wizard (1/3)

When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control.
, : Put a +1/+1 counter on each creature you control with flying.

5.7 /10
$0.04
Winter Eladrin

Winter Eladrin

Creature — Faerie Elf Wizard (2/2)

Gust of Wind — When Winter Eladrin enters the battlefield, return up to one other target creature to its owner's hand.

5.8 /10
$0.09
Wizard Mentor

Wizard Mentor

Creature — Human Wizard (2/2)

: Return Wizard Mentor and target creature you control to their owner's hand.

2.2 /10
$0.14
Wu Elite Cavalry

Wu Elite Cavalry

Creature — Human Soldier (2/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

1.5 /10
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Zellix Sanity Flayer

Zellix, Sanity Flayer

Legendary Creature — Horror (2/3)

Hive Mind — Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token.
, : Target player mills three cards.
Choose a Background (You can have a Background as a second commander.)

9.2 /10
~$13
Zenith Seeker

Zenith Seeker

Creature — Bird Wizard (2/2)

Flying
Whenever you cycle or discard a card, target creature gains flying until end of turn.

1.8 /10
$0.06
Zndrsplt Eye of Wisdom

Zndrsplt, Eye of Wisdom

Legendary Creature — Homunculus (1/4)

Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, draw a card.

6.5 /10
$2.56
Zygon Infiltrator

Zygon Infiltrator

Creature — Alien Shapeshifter Soldier (3/2)

Body-print — : Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)

4.7 /10
$0.07
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