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Cards similar to Animal Boneyard (400)

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Luminous Wake

Luminous Wake

Enchantment — Aura

Enchant creature
Whenever enchanted creature attacks or blocks, you gain 4 life.

3.3 /10
$0.18
Omen of the Sun

Omen of the Sun

Enchantment

Flash
When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life.
, Sacrifice Omen of the Sun: Scry 2.

6.6 /10
$0.03
Pious Interdiction

Pious Interdiction

Enchantment — Aura

Enchant creature
When Pious Interdiction enters the battlefield, you gain 2 life.
Enchanted creature can't attack or block.

2.2 /10
$0.03
Spirit Loop

Spirit Loop

Enchantment — Aura

Enchant creature you control
Whenever enchanted creature deals damage, you gain that much life.
When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.

7.3 /10
$2.33
The Birth of Meletis

The Birth of Meletis

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — Create a 0/4 colorless Wall artifact creature token with defender.
III — You gain 2 life.

8.3 /10
$0.11
Vault 101 Birthday Party

Vault 101: Birthday Party

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with ", , Sacrifice this artifact: You gain 3 life.")
II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.

5.2 /10
$0.16
Abiding Grace

Abiding Grace

Enchantment

At the beginning of your end step, choose one —
• You gain 1 life.
• Return target creature card with mana value 1 from your graveyard to the battlefield.

7.4 /10
$0.13
Angelic Accord

Angelic Accord

Enchantment

At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.

9.1 /10
$0.65
Answered Prayers

Answered Prayers

Enchantment

Whenever a creature enters the battlefield under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.

5.4 /10
$0.05
Ashes of the Abhorrent

Ashes of the Abhorrent

Enchantment

Players can't cast spells from graveyards or activate abilities of cards in graveyards.
Whenever a creature dies, you gain 1 life.

7.9 /10
$0.51
Blind Obedience

Blind Obedience

Enchantment

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter the battlefield tapped.

9.8 /10
$1.81
Circle of Confinement

Circle of Confinement

Enchantment

When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield.
Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life.

2.9 /10
$0.04
Cradle of Vitality

Cradle of Vitality

Enchantment

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature for each 1 life you gained.

6.7 /10
$0.61
Crown of Awe

Crown of Awe

Enchantment — Aura

Enchant creature
Enchanted creature has protection from black and from red.
Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.

3.1 /10
$0.13
Curse of Vitality

Curse of Vitality

Enchantment — Aura Curse

Enchant player
Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.

6.3 /10
$0.72
Dawn of Hope

Dawn of Hope

Enchantment

Whenever you gain life, you may pay . If you do, draw a card.
: Create a 1/1 white Soldier creature token with lifelink.

9.4 /10
$0.17
Daybreak Coronet

Daybreak Coronet

Enchantment — Aura

Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

8.9 /10
$1.39
Deaths Oasis

Death's Oasis

Enchantment

Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand.
, Sacrifice Death's Oasis: You gain life equal to the highest mana value among creatures you control.

6.5 /10
$0.14
Elesh Norn  The Argent Etchings

Elesh Norn // The Argent Etchings

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (3/5)

Vigilance
Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay .
, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

The Argent Etchings

(As this Saga enters and after your draw step, add a lore counter.)
I — Incubate 2 five times, then transform all Incubator tokens you control.
II — Creatures you control get +1/+1 and gain double strike until end of turn.
III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).

9 /10
$5.35
Faiths Fetters

Faith's Fetters

Enchantment — Aura

Enchant permanent
When Faith's Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

6.7 /10
$0.05
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