Artifact Creature — Golem (4/4)
Cast this spell only if you've cast another spell this turn.
Artifact Creature — Golem (4/4)
This spell costs less to cast for each card you've cycled or discarded this turn.
Cycling (, Discard this card: Draw a card.)
Artifact Creature — Golem Warrior (4/4)
Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)
Artifact Creature — Scarecrow (2/2)
: Target green creature gets +1/+1 until end of turn.
Artifact Creature — Construct (2/2)
: Hopping Automaton gets -1/-1 and gains flying until end of turn.
Artifact Creature — Spirit (2/2)
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Artifact Creature — Golem (2/5)
Flying
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Put target card from a graveyard on the bottom of its owner's library.
Artifact Creature — Golem (2/3)
Whenever Howling Golem attacks or blocks, each player draws a card.
Artifact Creature — Phyrexian Golem (2/3)
Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it.
Creatures you control with oil counters on them get +1/+1.
Artifact Creature — Golem (3/4)
: Igneous Golem gains trample until end of turn.
Artifact Creature — Phyrexian Beast (5/1)
: Insatiable Souleater gains trample until end of turn. ( can be paid with either or 2 life.)
Battle — Siege // Artifact Creature — Construct (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ravnica enters the battlefield, exile target nonland permanent an opponent controls that isn't exactly two colors.
Guildpact Paragon
Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact Creature — Golem (1/1)
Menace (This creature can't be blocked except by two or more creatures.)
When Iron Bully enters the battlefield, put a +1/+1 counter on target creature.
Artifact Creature — Golem (5/3)
Vigilance
Iron Golem attacks or blocks each combat if able.
Artifact Creature — Construct (2/2)
Haste
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Artifact Creature — Dog (4/4)
Whenever Iron Mastiff attacks, roll a d20 for each player being attacked and ignore all but the highest roll.
1—9 | Iron Mastiff deals damage equal to its power to you.
10—19 | Iron Mastiff deals damage equal to its power to defending player.
20 | Iron Mastiff deals damage equal to its power to each opponent.
Artifact Creature — Chimera (2/2)
Vigilance
Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)
Artifact Creature — Construct (3/2)
Whenever Jangling Automaton attacks, untap all creatures defending player controls.
Artifact Creature — Bird (2/2)
Flying
Historic spells you cast cost less to cast. (Artifacts, legendaries, and Sagas are historic.)
Artifact Creature — Juggernaut (5/3)
Juggernaut attacks each combat if able.
Juggernaut can't be blocked by Walls.
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