Legendary Creature — Human Soldier (4/4)
Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.
Creature — Goblin Warrior (1/1)
Red creatures you control have first strike.
Creature — Kobold (1/2)
First strike
Other Kobold creatures you control have first strike.
Legendary Planeswalker — Nahiri
During your turn, creatures you control have first strike and equip abilities you activate cost less to activate.
-X: Nahiri, Storm of Stone deals X damage to target tapped creature.
Creature — Rhino Soldier (3/3)
First strike (This creature deals combat damage before creatures without first strike.)
Other Soldier creatures you control have first strike.
Enchantment
Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Sliver (1/1)
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
Creature — Incarnation (2/2)
First strike
As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.
Creature — Human Berserker Ally (2/1)
Whenever Highland Berserker or another Ally you control enters, you may have Ally creatures you control gain first strike until end of turn.
Creature — Goblin Berserker (2/2)
Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.
Instant
Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
Creature — Bird Soldier (3/3)
Flying
When Eagles of the North enters, creatures you control get +1/+0 and gain first strike until end of turn.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Enchantment — Aura
Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.
Instant
Spree (Choose one or more additional costs.)
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Instant
Choose one —
• Creatures target player controls attack this turn if able.
• Creatures you control gain first strike until end of turn.
Entwine (Choose both if you pay the entwine cost.)
Creature — Elemental Warrior (2/2)
: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.
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