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Cards similar to Archetype of Courage (18)

Aragorn Hornburg Hero

Aragorn, Hornburg Hero

Legendary Creature — Human Soldier (4/4)

Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.

7.6 /10
$2.91
Bloodmark Mentor

Bloodmark Mentor

Creature — Goblin Warrior (1/1)

Red creatures you control have first strike.

7.3 /10
$1.80
Knighthood

Knighthood

Enchantment

Creatures you control have first strike.

4.8 /10
$0.29
Kobold Overlord

Kobold Overlord

Creature — Kobold (1/2)

First strike
Other Kobold creatures you control have first strike.

3.7 /10
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Lancer Sliver

Lancer Sliver

Creature — Sliver (2/2)

Sliver creatures you control have first strike.

6.2 /10
$0.09
Nahiri Storm of Stone

Nahiri, Storm of Stone

Legendary Planeswalker — Nahiri

During your turn, creatures you control have first strike and equip abilities you activate cost less to activate.
-X: Nahiri, Storm of Stone deals X damage to target tapped creature.

5.6 /10
$0.14
Rhox Pikemaster

Rhox Pikemaster

Creature — Rhino Soldier (3/3)

First strike (This creature deals combat damage before creatures without first strike.)
Other Soldier creatures you control have first strike.

4 /10
$0.16
Stensia Masquerade

Stensia Masquerade

Enchantment

Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.3 /10
$0.19
Striking Sliver

Striking Sliver

Creature — Sliver (1/1)

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

8.6 /10
$0.24
Valor

Valor

Creature — Incarnation (2/2)

First strike
As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.

5.3 /10
$0.39
Highland Berserker

Highland Berserker

Creature — Human Berserker Ally (2/1)

Whenever Highland Berserker or another Ally you control enters, you may have Ally creatures you control gain first strike until end of turn.

4 /10
$0.06
Ankle Shanker

Ankle Shanker

Creature — Goblin Berserker (2/2)

Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.

7.6 /10
$0.27
Bold Defense

Bold Defense

Instant

Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.

0.9 /10
$0.01
Eagles of the North

Eagles of the North

Creature — Bird Soldier (3/3)

Flying
When Eagles of the North enters, creatures you control get +1/+0 and gain first strike until end of turn.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

7.4 /10
$0.47
Fencers Magemark

Fencer's Magemark

Enchantment — Aura

Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.

2.6 /10
$0.10
Great Train Heist

Great Train Heist

Instant

Spree (Choose one or more additional costs.)
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

9.3 /10
$2.88
Incite War

Incite War

Instant

Choose one —
• Creatures target player controls attack this turn if able.
• Creatures you control gain first strike until end of turn.
Entwine (Choose both if you pay the entwine cost.)

2.5 /10
$0.13
InnerFlame Igniter

Inner-Flame Igniter

Creature — Elemental Warrior (2/2)

: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.

2.4 /10
$0.04

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