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Cards similar to Architects of Will (400)

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Clockwork Servant

Clockwork Servant

Artifact Creature — Gnome (2/3)

Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card.

3.1 /10
$0.03
Cybernetica Datasmith

Cybernetica Datasmith

Artifact Creature — Human Artificer (0/1)

Protection from Robots
Field Reprogramming — , : Target player draws a card. Another target player creates a 4/4 colorless Robot artifact creature token with "This creature can't block."

5.3 /10
$0.11
Etherium Abomination

Etherium Abomination

Artifact Creature — Horror (4/3)

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

1 /10
$0.07
Towashi GuideBot

Towashi Guide-Bot

Artifact Creature — Construct (2/1)

When Towashi Guide-Bot enters the battlefield, put a +1/+1 counter on target creature you control.
, : Draw a card. This ability costs less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)

8.1 /10
$0.06
Verdurous Gearhulk

Verdurous Gearhulk

Artifact Creature — Construct (4/4)

Trample
When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.

8.2 /10
$0.34
Cavalier of Gales

Cavalier of Gales

Creature — Elemental Knight (5/5)

Flying
When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.

7.7 /10
$1.68
Coralhelm Chronicler

Coralhelm Chronicler

Creature — Merfolk Wizard (2/2)

Whenever you cast a kicked spell, draw a card, then discard a card.
When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

3.8 /10
$0.11
Ethersworn Shieldmage

Ethersworn Shieldmage

Artifact Creature — Vedalken Wizard (2/2)

Flash
When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.

2.9 /10
$0.06
Riverwise Augur

Riverwise Augur

Creature — Merfolk Wizard (2/2)

When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.

6.3 /10
$0.13
Tetzin Gnome Champion  The GoldenGear Colossus

Tetzin, Gnome Champion // The Golden-Gear Colossus

Legendary Artifact Creature — Gnome // Legendary Artifact Cr (2/2)

Whenever Tetzin or another double-faced artifact enters the battlefield under your control, mill three cards. You may put an artifact card from among them into your hand.
Craft with six artifacts (, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Golden-Gear Colossus

Vigilance, trample
Whenever The Golden-Gear Colossus enters the battlefield or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.

5.4 /10
$0.26
Arcbound Shikari

Arcbound Shikari

Artifact Creature — Cat Soldier (0/0)

First strike
When Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control.
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

7.5 /10
$0.07
Ashioks Forerunner

Ashiok's Forerunner

Creature — Human Wizard (3/3)

Flash
When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle.

2.2 /10
$0.09
Dee Kay Finder of the Lost

Dee Kay, Finder of the Lost

Legendary Creature — Zombie Employee (1/4)

When Dee Kay, Finder of the Lost enters the battlefield, open an Attraction.
Whenever you roll a 2, each opponent loses 1 life and you gain 1 life.
Whenever you roll a 4, you may tap or untap target artifact or creature.
Whenever you roll a 6, return target creature card from your graveyard to your hand.

4.3 /10
$0.06
Dimir Strandcatcher

Dimir Strandcatcher

Creature — Faerie Rogue (3/3)

Flying
Whenever you attack, surveil X, where X is the number of opponents being attacked.
At the beginning of each end step, if three or more cards were put into your graveyard from anywhere other than the battlefield this turn, draw a card.

3.7 /10
$1.94
Ertai Resurrected

Ertai Resurrected

Legendary Creature — Phyrexian Human Wizard (3/2)

Flash
When Ertai Resurrected enters the battlefield, choose up to one —
• Counter target spell, activated ability, or triggered ability. Its controller draws a card.
• Destroy another target creature or planeswalker. Its controller draws a card.

9.1 /10
$1.87
Gisa and Geralf

Gisa and Geralf

Legendary Creature — Human Wizard (4/4)

When Gisa and Geralf enters the battlefield, mill four cards.
Once during each of your turns, you may cast a Zombie creature spell from your graveyard.

9.1 /10
$0.25
Halo Forager

Halo Forager

Creature — Faerie Rogue (3/1)

Flying
When Halo Forager enters the battlefield, you may pay . When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

8.6 /10
$0.10
Llanowar Empath

Llanowar Empath

Creature — Elf Shaman (2/2)

When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

3.7 /10
$0.08
Marsh Crocodile

Marsh Crocodile

Creature — Crocodile (4/4)

When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand.
When Marsh Crocodile enters the battlefield, each player discards a card.

1.3 /10
$0.27
Nightkin Ambusher

Nightkin Ambusher

Creature — Mutant Warrior (4/4)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When Nightkin Ambusher enters the battlefield, target player gets four rad counters.
Nightkin Ambusher can't be blocked as long as defending player has a rad counter.

6.5 /10
$0.15
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