Creature — Mutant Warrior (5/5)
Trample
When Super Mutant Scavenger enters the battlefield or dies, return up to one target Aura or Equipment card from your graveyard to your hand.
Creature — Avatar (6/8)
Reach
When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
Creature — Insect Beast (4/4)
When Symbiotic Beast dies, create four 1/1 green Insect creature tokens.
Creature — Elf Druid (3/3)
Whenever a Beast enters the battlefield, you may gain 3 life.
Creature — Giant (0/0)
Towering Titan enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control.
Sacrifice a creature with defender: All creatures gain trample until end of turn.
Creature — Chimera (8/5)
All creatures able to block Treeshaker Chimera do so.
When Treeshaker Chimera dies, draw three cards.
Creature — Spirit (2/3)
Reach (This creature can block creatures with flying.)
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Creature — Spirit (4/4)
Menace (This creature can't be blocked except by two or more creatures.)
Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
Legendary Creature — Phyrexian Praetor // Enchantment — Saga (6/6)
Trample, reach
When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
The Grand Evolution
(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain ": This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face u
Creature — Treefolk (5/3)
Trample
When Weatherseed Treefolk dies, return it to its owner's hand.
Creature — Yeti (0/0)
Wiitigo enters the battlefield with six +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
Creature — Beast (4/6)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
, Remove a fade counter from Woodripper: Destroy target artifact.
Creature — Human Knight (4/4)
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Trample
When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Creature — Elder Dragon (7/7)
Flying
Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
Creature — Avatar (4/4)
Draft Animus of Predation face up.
As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)
If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.
Creature — Beast (6/6)
Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Legendary Creature — Human Druid (4/4)
Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.
Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.
Creature — Beast (3/4)
Battlefront Krushok can't be blocked by more than one creature.
Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.
Creature — Beast // Creature — Phyrexian Beast (4/5)
: Transform Bonded Herdbeast. Activate only as a sorcery. ( can be paid with either or 2 life.)
Plated Kilnbeast
Menace (This creature can't be blocked except by two or more creatures.)
Creature — Plant Hydra (6/6)
Trample
Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.
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