Instant
Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)
Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.
Instant
Choose one —
• Return target permanent to its owner's hand.
• Destroy target nonblack creature. It can't be regenerated.
• Destroy target artifact.
Instant
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
Instant
Target creature gets +1/+1 and gains flying and first strike until end of turn.
Instant
Target creature gets -4/-4 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.
Instant
Until end of turn, target creature becomes black, gets +1/-1, and gains ": Regenerate this creature."
Instant
Cast this spell only during an opponent's turn.
Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
Instant
Target creature gets +1/+0 and gains first strike and haste until end of turn.
Instant
Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature — Human Shaman // Instant (2/1)
Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player.
: Flamescroll Celebrant gets +2/+0 until end of turn.
Revel in Silence
Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn.
Exile Revel in Silence.
Instant
Target creature gets +2/+2 until end of turn. Put two oil counters on it.
Instant
Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Instant
Spree (Choose one or more additional costs.)
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Instant
As an additional cost to cast this spell, pay X life.
Target creature gets +X/+0 until end of turn.
Instant
Target creature gets +1/+0 until end of turn. Put a first strike counter on it.
Instant
Counter target spell unless its controller pays .
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Instant
This spell costs less to cast if it targets a blue permanent you don't control.
This spell can't be countered.
Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.
Instant
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
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