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Cards similar to Battlefield Improvisation (18)

Resolute Strike

Resolute Strike

Instant

Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.

4.4 /10
$0.05
Devouring Rage

Devouring Rage

Instant — Arcane

As an additional cost to cast this spell, you may sacrifice any number of Spirits.
Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.

2.2 /10
$0.08
Stolen Vitality

Stolen Vitality

Instant

Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking. A creature with first strike deals combat damage before creatures without first strike.)

5.4 /10
$0.02
Vampires Bite

Vampire's Bite

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

3.4 /10
$0.20
Ana Sanctuary

Ana Sanctuary

Enchantment

At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.

3.4 /10
$0.22
Archons Glory

Archon's Glory

Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.

4.3 /10
$0.05
Darksteel Garrison

Darksteel Garrison

Artifact — Fortification

Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)

4.3 /10
$0.56
Fistful of Force

Fistful of Force

Instant

Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

1.5 /10
$0.11
For the Family

For the Family

Instant

Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.

4.4 /10
$0.04
Forsworn Paladin

Forsworn Paladin

Creature — Human Knight (1/1)

Menace
, , Pay 1 life: Create a Treasure token.
: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.

7.8 /10
$0.18
Groundswell

Groundswell

Instant

Target creature gets +2/+2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.

6.7 /10
$0.24
Huatlis Spurring

Huatli's Spurring

Instant

Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.

1.3 /10
$0.12
Jiang Yanggu

Jiang Yanggu

Legendary Planeswalker — Yanggu

+1: Target creature gets +2/+2 until end of turn.
-1: If you don't control a creature named Mowu, create Mowu, a legendary 3/3 green Dog creature token.
-5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.

4.5 /10
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Kjeldoran Guard

Kjeldoran Guard

Creature — Human Soldier (1/1)

: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands.

0.4 /10
$0.05
Mirran Mettle

Mirran Mettle

Instant

Target creature gets +2/+2 until end of turn.
Metalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts.

1.5 /10
$0.08
Monstrous Rage

Monstrous Rage

Instant

Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

7.8 /10
$1.86
Plow Through Reito

Plow Through Reito

Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.

1.7 /10
$0.09
Sorin Vampire Lord

Sorin, Vampire Lord

Legendary Planeswalker — Sorin

+1: Up to one target creature gets +2/+0 until end of turn.
-2: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life.
-8: Until end of turn, each Vampire you control gains ": Gain control of target creature."

4.2 /10
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