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Cards similar to Ben-Ben, Akki Hermit (400)

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Goblin Smuggler

Goblin Smuggler

Creature — Goblin Rogue (2/2)

Haste (This creature can attack and as soon as it comes under your control.)
: Another target creature with power 2 or less can't be blocked this turn.

4.6 /10
$0.04
Grenzos Ruffians

Grenzo's Ruffians

Creature — Goblin (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.

3.7 /10
$0.22
Gruesome Scourger

Gruesome Scourger

Creature — Orc Warrior (3/3)

When Gruesome Scourger enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control.

3.2 /10
$0.06
Hallar the Firefletcher

Hallar, the Firefletcher

Legendary Creature — Elf Archer (3/3)

Trample
Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.

4.9 /10
$0.04
Hammerheim Deadeye

Hammerheim Deadeye

Creature — Giant Warrior (3/3)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.

0.8 /10
$0.09
Haradrim Spearmaster

Haradrim Spearmaster

Creature — Human Warrior (2/3)

Reach
At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.

3.1 /10
$0.02
Havengul Vampire

Havengul Vampire

Creature — Vampire (2/2)

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

3.7 /10
$0.09
Havoc Devils

Havoc Devils

Creature — Devil (4/3)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

2.7 /10
$0.04
Havoc Jester

Havoc Jester

Creature — Devil (5/5)

Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target.

6.8 /10
$0.18
Headliner Scarlett

Headliner Scarlett

Legendary Creature — Human Warlock (3/3)

Haste
When Headliner Scarlett enters the battlefield, creatures target player controls can't block this turn.
At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.

4.9 /10
$4.43
Heirs of Stromkirk

Heirs of Stromkirk

Creature — Vampire (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.

2.7 /10
$0.03
Hellspur Posse Boss

Hellspur Posse Boss

Creature — Lizard Rogue (2/4)

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

5.1 /10
$0.15
Hero of the Games

Hero of the Games

Creature — Human Soldier (3/2)

Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn.

2.1 /10
$0.01
Heroes of the Revel

Heroes of the Revel

Creature — Satyr Soldier (4/4)

When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block."
Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn.

3.6 /10
$0.03
Impetuous Devils

Impetuous Devils

Creature — Devil (6/1)

Trample, haste
When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.
At the beginning of the end step, sacrifice Impetuous Devils.

5.4 /10
$0.14
Impetuous Protege

Impetuous Protege

Creature — Human Warrior (0/4)

Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.)
Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control.

2 /10
$0.06
Inferno Hellion

Inferno Hellion

Creature — Hellion (7/3)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.

2.6 /10
$0.03
Ingenious Artillerist

Ingenious Artillerist

Creature — Human Artificer (3/1)

Whenever one or more artifacts enter the battlefield under your control, Ingenious Artillerist deals that much damage to each opponent.

9.4 /10
$0.24
Instigator Gang  Wildblood Pack

Instigator Gang // Wildblood Pack

Creature — Human Werewolf // Creature — Werewolf (2/3)

Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.

Wildblood Pack

Trample
Attacking creatures you control get +3/+0.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.

7.3 /10
$1.01
Invasion of Karsus  Refraction Elemental

Invasion of Karsus // Refraction Elemental

Battle — Siege // Creature — Elemental (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Karsus enters the battlefield, it deals 3 damage to each creature and each planeswalker.

Refraction Elemental

Ward—Pay 2 life.
Whenever you cast a spell, Refraction Elemental deals 2 damage to each opponent.

6.7 /10
$0.17
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