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Cards similar to Big Game Hunter (400)

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Nezumi Informant

Nezumi Informant

Creature — Rat Rogue (1/1)

When Nezumi Informant enters the battlefield, each opponent discards a card.

8 /10
$0.15
Passageway Seer

Passageway Seer

Creature — Tiefling Warlock (2/2)

Lifelink
When Passageway Seer enters the battlefield, you take the initiative.
At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer.

6.9 /10
$0.08
Phyrexian Rager

Phyrexian Rager

Creature — Phyrexian Horror (2/2)

When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.

8.5 /10
$0.03
Plasmancer

Plasmancer

Artifact Creature — Necron Wizard (3/3)

Flying
Dynastic Advisor — When Plasmancer enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.

6.4 /10
$0.07
Priest of Gix

Priest of Gix

Creature — Phyrexian Human Cleric Minion (2/1)

When Priest of Gix enters the battlefield, add .

7.5 /10
$1.11
Putrid Cyclops

Putrid Cyclops

Creature — Zombie Cyclops (3/3)

When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

0 /10
$0.03
Rathi Assassin

Rathi Assassin

Creature — Phyrexian Zombie Mercenary Assassin (2/2)

, : Destroy target tapped nonblack creature.
, : Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

3.2 /10
$0.35
Renegade Reaper

Renegade Reaper

Creature — Angel Berserker (2/3)

Flying
When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.)

4.7 /10
$0.13
Rotting Rats

Rotting Rats

Creature — Zombie Rat (1/1)

When Rotting Rats enters the battlefield, each player discards a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.8 /10
$1.36
Ruthless Lawbringer

Ruthless Lawbringer

Creature — Vampire Assassin (3/2)

When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.

5 /10
$0.12
Serpent Warrior

Serpent Warrior

Creature — Snake Warrior (3/3)

When Serpent Warrior enters the battlefield, you lose 3 life.

0.1 /10
$0.20
Sibsig Icebreakers

Sibsig Icebreakers

Creature — Zombie (2/3)

When Sibsig Icebreakers enters the battlefield, each player discards a card.

2.9 /10
$0.03
Skyfisher Spider

Skyfisher Spider

Creature — Spider (3/3)

Reach
When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.
When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard.

8.1 /10
$0.17
Spitting Dilophosaurus

Spitting Dilophosaurus

Creature — Dinosaur (3/2)

Whenever Spitting Dilophosaurus enters the battlefield or attacks, put a -1/-1 counter on up to one target creature.
Creatures your opponents control with -1/-1 counters on them can't block.

6.9 /10
$6.24
SteadyHanded Mook

Steady-Handed Mook

Creature — Human Rigger (1/1)

Deathtouch
When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.04
Thorn of the Black Rose

Thorn of the Black Rose

Creature — Human Assassin (1/3)

Deathtouch
When Thorn of the Black Rose enters the battlefield, you become the monarch.

7.7 /10
$0.07
Thought Gorger

Thought Gorger

Creature — Horror (2/2)

Trample
When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.

3.4 /10
$0.21
Thriving Rats

Thriving Rats

Creature — Rat (1/2)

When Thriving Rats enters the battlefield, you get (two energy counters).
Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it.

3.4 /10
$0.08
Toxic Abomination

Toxic Abomination

Creature — Phyrexian Zombie (3/2)

When Toxic Abomination enters the battlefield, you lose 2 life.

1.7 /10
$0.02
Triarch Praetorian

Triarch Praetorian

Artifact Creature — Necron (2/1)

Flying
Dynastic Codes — When Triarch Praetorian enters the battlefield from a graveyard, you draw two cards and you lose 2 life.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.9 /10
$0.23
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