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Cards similar to Blade of the Bloodchief (18)

Elder Cathar

Elder Cathar

Creature — Human Soldier (2/2)

When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.

2.6 /10
$0.05
Emiel the Blessed

Emiel the Blessed

Legendary Creature — Unicorn (4/4)

: Exile another target creature you control, then return it to the battlefield under its owner's control.
Whenever another creature you control enters, you may pay . If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( can be paid with either or .)

9.3 /10
$3.95
Ghost Lantern  Bind Spirit

Ghost Lantern // Bind Spirit

Artifact — Equipment // Instant — Adventure

Whenever a creature you control dies, put a +1/+1 counter on equipped creature.
Equip

Bind Spirit

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the artifact later from exile.)

7.8 /10
$0.06
Lost Jitte

Lost Jitte

Legendary Artifact — Equipment

Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.
Remove a charge counter from Lost Jitte: Choose one --
o Untap target land.
o Target creature can't block this turn.
o Put a +1/+1 counter on equipped creature.
Equip

8 /10
$3.55
Ring of Xathrid

Ring of Xathrid

Artifact — Equipment

: Regenerate equipped creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8 /10
$0.91
Tarrians Soulcleaver

Tarrian's Soulcleaver

Legendary Artifact — Equipment

Equipped creature has vigilance.
Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.
Equip

9.5 /10
$1.49
Ring of Evos Isle

Ring of Evos Isle

Artifact — Equipment

: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.6 /10
$0.56
Ring of Kalonia

Ring of Kalonia

Artifact — Equipment

Equipped creature has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.8 /10
$0.35
Ring of Thune

Ring of Thune

Artifact — Equipment

Equipped creature has vigilance. (Attacking doesn't cause it to tap.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.4 /10
$0.13
Ring of Valkas

Ring of Valkas

Artifact — Equipment

Equipped creature has haste. (It can attack and no matter when it came under your control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8.6 /10
$0.34
Andril Narsil Reforged

Andúril, Narsil Reforged

Legendary Artifact — Equipment

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip

9 /10
$9.22
Uglk of the White Hand

Uglúk of the White Hand

Legendary Creature — Orc Soldier (3/3)

Whenever another creature you control dies, put a +1/+1 counter on Uglúk of the White Hand. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead.

7.1 /10
$0.11
Experimental Lab  Staff Room

Experimental Lab // Staff Room

Enchantment — Room // Enchantment — Room

When you unlock this door, manifest dread, then put two +1/+1 counters and a trample counter on that creature.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Staff Room

Whenever a creature you control deals combat damage to a player, turn that creature face up or put a +1/+1 counter on it.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

6 /10
$0.30
Lumberknot

Lumberknot

Creature — Treefolk (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever a creature dies, put a +1/+1 counter on this creature.

5.3 /10
$0.14
OranRief Hydra

Oran-Rief Hydra

Creature — Hydra (5/5)

Trample
Landfall — Whenever a land you control enters, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

8.5 /10
$0.52
Poultrygeist

Poultrygeist

Creature — Bird Spirit (1/1)

Flying
Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.

10 /10
$0.19
Sadistic Glee

Sadistic Glee

Enchantment — Aura

Enchant creature
Whenever a creature dies, put a +1/+1 counter on enchanted creature.

5.8 /10
$6.80
Salt Road Ambushers

Salt Road Ambushers

Creature — Dog Warrior (3/3)

Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

6.7 /10
$0.04

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