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Cards similar to Blademane Baku (400)

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Pyre Charger

Pyre Charger

Creature — Elemental Warrior (1/1)

Haste
: Pyre Charger gets +1/+0 until end of turn.

0.8 /10
$0.16
Pyric Salamander

Pyric Salamander

Creature — Salamander (1/1)

: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step.

0.1 /10
$0.09
Ravenous Intruder

Ravenous Intruder

Creature — Gremlin (1/2)

Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.

2.8 /10
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Skinbrand Goblin

Skinbrand Goblin

Creature — Goblin Warrior (2/1)

Bloodrush — , Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.

3.1 /10
$0.03
Spitfire Handler

Spitfire Handler

Creature — Goblin (1/1)

Spitfire Handler can't block creatures with power greater than Spitfire Handler's power.
: Spitfire Handler gets +1/+0 until end of turn.

0.6 /10
$0.12
SunCollared Raptor

Sun-Collared Raptor

Creature — Dinosaur (1/2)

Trample
: Sun-Collared Raptor gets +3/+0 until end of turn.

2.9 /10
$0.04
Teeterpeak Ambusher

Teeterpeak Ambusher

Creature — Goblin Warrior (1/3)

: Teeterpeak Ambusher gets +2/+0 until end of turn.

3.2 /10
$0.03
Tibalts Rager

Tibalt's Rager

Creature — Devil (1/2)

When Tibalt's Rager dies, it deals 1 damage to any target.
: Tibalt's Rager gets +2/+0 until end of turn.

4.2 /10
$0.04
Viashino Slaughtermaster

Viashino Slaughtermaster

Creature — Viashino Warrior (1/1)

Double strike
: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate only once each turn.

0.7 /10
$0.05
Akroma Angel of Fury

Akroma, Angel of Fury

Legendary Creature — Angel (6/6)

This spell can't be countered.
Flying, trample, protection from white and from blue
: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

7.8 /10
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Alpine Houndmaster

Alpine Houndmaster

Creature — Human Warrior (2/2)

When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.
Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

4.4 /10
$0.12
Bloodfeather Phoenix

Bloodfeather Phoenix

Creature — Phoenix (2/2)

Flying
Bloodfeather Phoenix can't block.
Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay . If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.

4.6 /10
$0.16
Dire Fleet Captain

Dire Fleet Captain

Creature — Orc Pirate (2/2)

Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.

6.5 /10
$0.07
Genasi Enforcers

Genasi Enforcers

Creature — Elemental Shaman (1/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.

6.7 /10
$0.04
Ire Shaman

Ire Shaman

Creature — Orc Shaman (2/1)

Menace (This creature can't be blocked except by two or more creatures.)
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.

3.7 /10
$0.13
Jetmirs Fixer

Jetmir's Fixer

Creature — Cat Warrior (2/2)

: Jetmir's Fixer gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Jetmir's Fixer instead.

3.4 /10
$0.01
Rock Hydra

Rock Hydra

Creature — Hydra (0/0)

Rock Hydra enters the battlefield with X +1/+1 counters on it.
For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.
: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.

1.6 /10
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Spined Sliver

Spined Sliver

Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

5 /10
$0.48
ThickSkinned Goblin

Thick-Skinned Goblin

Creature — Goblin Shaman (2/1)

You may pay rather than pay the echo cost for permanents you control.
: Thick-Skinned Goblin gains protection from red until end of turn.

0.8 /10
$0.12
Altac Bloodseeker

Altac Bloodseeker

Creature — Human Berserker (2/1)

Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)

1.2 /10
$0.12
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