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Cards similar to Bloodsky Berserker (400)

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Dreamdrinker Vampire

Dreamdrinker Vampire

Creature — Vampire (2/1)

Lifelink
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Dreamdrinker Vampire, it gains menace until end of turn.

0.2 /10
$0.31
Infernal Pet

Infernal Pet

Creature — Imp (2/2)

Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn.

2.8 /10
$0.03
Incursion Specialist

Incursion Specialist

Creature — Human Wizard (1/3)

Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.

1.4 /10
$0.11
RazzleDazzler

Razzle-Dazzler

Creature — Human Wizard (1/2)

Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn.

2.9 /10
$0.04
Clarion Spirit

Clarion Spirit

Creature — Spirit (2/2)

Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.

7.7 /10
$0.18
Inhumaniac

Inhumaniac

Creature — Brainiac (1/1)

At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac.

10 /10
$0.10
Malcolm the Eyes

Malcolm, the Eyes

Legendary Creature — Siren Pirate (2/2)

Flying, haste
Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

5 /10
$0.15
Saruman the White

Saruman the White

Legendary Creature — Avatar Wizard (4/4)

Ward
Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

7.5 /10
$0.20
Arrogant Poet

Arrogant Poet

Creature — Human Warlock (2/1)

Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn.

1.9 /10
$0.01
Butch DeLoria Tunnel Snake

Butch DeLoria, Tunnel Snake

Legendary Creature — Human Rogue (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
Tunnel Snakes Rule! — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.
: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.

5.2 /10
$0.22
Dusk Legion Sergeant

Dusk Legion Sergeant

Creature — Vampire Soldier (2/2)

Menace
, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

7.3 /10
$0.16
Gloomfang Mauler

Gloomfang Mauler

Creature — Nightmare (5/5)

Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
Menace

4.9 /10
$0.03
Syndicate Trafficker

Syndicate Trafficker

Creature — Aetherborn Rogue (3/1)

, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn.

3.9 /10
$0.16
Blind Creeper

Blind Creeper

Creature — Zombie Beast (3/3)

Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.

0.2 /10
$0.06
BloodChin Rager

Blood-Chin Rager

Creature — Human Warrior (2/2)

Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

6.2 /10
$0.14
Cursed Wombat

Cursed Wombat

Creature — Nightmare Wombat (2/3)

: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Permanents you control have "Whenever one or more +1/+1 counters are put on this permanent, put an additional +1/+1 counter on it. This ability triggers only once each turn."

0.9 /10
$0.16
Dream Devourer

Dream Devourer

Creature — Demon Cleric (0/3)

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.

8.9 /10
$0.86
Emperor of Bones

Emperor of Bones

Creature — Skeleton Noble (2/2)

At the beginning of combat on your turn, exile up to one target card from a graveyard.
: Adapt 2.
Whenever one or more +1/+1 counters are put on Emperor of Bones, put a creature card exiled with Emperor of Bones onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.

2.4 /10
$1.11
Painsmith

Painsmith

Creature — Human Artificer (2/1)

Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn.

1.8 /10
$0.03
Undercity Necrolisk

Undercity Necrolisk

Creature — Zombie Lizard (3/3)

, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)

1.8 /10
$0.06
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