Instant
Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn.
Instant
Target creature loses flying until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Creatures you control gain reach until end of turn. (They can block creatures with flying.)
Instant
Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.
Instant
Cast this spell only after combat.
Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control.
Instant
Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Instant
Target creature gets +1/+3 and gains reach until end of turn. Untap it.
Instant
( can be paid with either or 2 life.)
Target creature gets +2/+2 until end of turn.
Instant
Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target creatures. Put a +1/+1 counter on each of them.
Instant
( can be paid with either or 2 life.)
Put target card from a graveyard on top of its owner's library.
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Until end of turn, target creature gains trample and ": Regenerate this creature."
Instant
Choose one —
• Return target Aura attached to a creature to its owner's hand.
• Regenerate target green creature.
• Target creature gains trample until end of turn.
Instant
Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)
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