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Cards similar to Bog Hoodlums (400)

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Armament Corps

Armament Corps

Creature — Human Soldier (4/4)

When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.

1.4 /10
$0.04
Ascendant Evincar

Ascendant Evincar

Legendary Creature — Phyrexian Vampire Noble (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.

6 /10
$1.04
Atraxa Grand Unifier

Atraxa, Grand Unifier

Legendary Creature — Phyrexian Angel (7/7)

Flying, vigilance, deathtouch, lifelink
When Atraxa, Grand Unifier enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)

9 /10
~$22
Battlefield Percher

Battlefield Percher

Creature — Bird (2/2)

Flying
Battlefield Percher can block only creatures with flying.
: Battlefield Percher gets +1/+1 until end of turn.

0 /10
$0.15
Belakor the Dark Master

Be'lakor, the Dark Master

Legendary Creature — Demon Noble (6/5)

Flying
Prince of Chaos — When Be'lakor, the Dark Master enters the battlefield, you draw X cards and you lose X life, where X is the number of Demons you control.
Lord of Torment — Whenever another Demon enters the battlefield under your control, it deals damage equal to its power to any target.

8 /10
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Bloodcrazed Hoplite

Bloodcrazed Hoplite

Creature — Human Soldier (2/1)

Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.
Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.

1.6 /10
$0.05
Bosss Chauffeur

Boss's Chauffeur

Creature — Elf Citizen (0/0)

Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.
Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur.
When Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.

7.9 /10
$0.30
Carnival Hellsteed

Carnival Hellsteed

Creature — Nightmare Horse (5/4)

First strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

3.2 /10
$0.10
Carrion Feeder

Carrion Feeder

Creature — Zombie (1/1)

Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.

9.8 /10
$1.57
Carrion Wurm

Carrion Wurm

Creature — Zombie Wurm (6/5)

Whenever Carrion Wurm attacks or blocks, any player may exile three cards from their graveyard. If a player does, Carrion Wurm assigns no combat damage this turn.

0.5 /10
$0.19
Catacomb Dragon

Catacomb Dragon

Creature — Dragon (4/4)

Flying
Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.

1.9 /10
$3.61
Caustic Crawler

Caustic Crawler

Creature — Insect (4/3)

Landfall — Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.

4.7 /10
$0.15
Chainer Dementia Master

Chainer, Dementia Master

Legendary Creature — Human Minion (3/3)

All Nightmares get +1/+1.
, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.

8.5 /10
$0.13
Chimney Imp

Chimney Imp

Creature — Imp (1/2)

Flying
When Chimney Imp dies, target opponent puts a card from their hand on top of their library.

1.1 /10
$0.10
Chittering Harvester

Chittering Harvester

Creature — Nightmare (4/6)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, each opponent sacrifices a creature.

7.8 /10
$0.05
Demonic Hordes

Demonic Hordes

Creature — Demon (5/5)

: Destroy target land.
At the beginning of your upkeep, unless you pay , tap Demonic Hordes and sacrifice a land of an opponent's choice.

2.4 /10
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Dirtcowl Wurm

Dirtcowl Wurm

Creature — Wurm (3/4)

Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.

6 /10
$2.93
Dread

Dread

Creature — Elemental Incarnation (6/6)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever a creature deals damage to you, destroy it.
When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.

6.3 /10
$4.72
Dread Slaver

Dread Slaver

Creature — Zombie Horror (3/5)

Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

4.4 /10
$0.20
Dread Wight

Dread Wight

Creature — Zombie (3/4)

At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains ": Remove a paralyzation counter from this creature."

0.5 /10
$0.38
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