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Cards similar to Bosom Buddy (400)

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Shu Grain Caravan

Shu Grain Caravan

Creature — Human Soldier (2/2)

When Shu Grain Caravan enters the battlefield, you gain 2 life.

0.3 /10
$0.64
Shu SoldierFarmers

Shu Soldier-Farmers

Creature — Human Soldier (2/4)

When Shu Soldier-Farmers enters the battlefield, you gain 4 life.

0.4 /10
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Sigardas Vanguard

Sigarda's Vanguard

Creature — Angel (3/3)

Flash
Flying
Whenever Sigarda's Vanguard enters the battlefield or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn.

7.7 /10
$0.57
Sigiled Contender

Sigiled Contender

Creature — Human Warrior (3/3)

Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.)

0.7 /10
$0.15
Silent Attendant

Silent Attendant

Creature — Human Cleric (0/2)

: You gain 1 life.

1 /10
$0.17
Skyboon Evangelist

Skyboon Evangelist

Creature — Bird Advisor (3/3)

Flying
When Skyboon Evangelist enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)
Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.

6.8 /10
$0.26
Solitary Camel

Solitary Camel

Creature — Camel (3/2)

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

1.7 /10
$0.02
Solitude

Solitude

Creature — Elemental Incarnation (3/2)

Flash
Lifelink
When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.

9.3 /10
~$31
Space Marine Devastator

Space Marine Devastator

Creature — Astartes Warrior (3/3)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Grav-cannon — When Space Marine Devastator enters the battlefield, destroy up to one target artifact or enchantment.

8 /10
$0.23
Spelltithe Enforcer

Spelltithe Enforcer

Creature — Elephant Wizard (3/3)

Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay .

7.6 /10
$2.06
Spiritual Guardian

Spiritual Guardian

Creature — Spirit (3/4)

When Spiritual Guardian enters the battlefield, you gain 4 life.

0.4 /10
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Springjack Knight

Springjack Knight

Creature — Kithkin Knight (2/1)

Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

1.6 /10
$0.10
Stagecoach Security

Stagecoach Security

Creature — Human Soldier (4/5)

When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1.3 /10
$0.02
Stalwart Valkyrie

Stalwart Valkyrie

Creature — Angel Warrior (3/2)

You may pay and exile a creature card from your graveyard rather than pay this spell's mana cost.
Flying

4.7 /10
$0.06
Starnheim Courser

Starnheim Courser

Creature — Pegasus (2/2)

Flying
Artifact and enchantment spells you cast cost less to cast.

9.2 /10
$0.20
Staunch Defenders

Staunch Defenders

Creature — Human Soldier (3/4)

When Staunch Defenders enters the battlefield, you gain 4 life.

0.4 /10
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Stoic Farmer

Stoic Farmer

Creature — Dwarf Peasant (3/3)

When Stoic Farmer enters the battlefield, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

7.5 /10
$0.25
Strongarm Monk

Strongarm Monk

Creature — Human Monk (3/3)

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

4.5 /10
$0.04
Sunmane Pegasus

Sunmane Pegasus

Creature — Pegasus (2/3)

Flying
: Sunmane Pegasus gains vigilance and lifelink until end of turn.

2.4 /10
$0.01
Sunscape Battlemage

Sunscape Battlemage

Creature — Human Wizard (2/2)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Sunscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target creature with flying.
When Sunscape Battlemage enters the battlefield, if it was kicked with its kicker, draw two cards.

0.7 /10
$0.14
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