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Cards similar to Bull Elephant (400)

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Rural Recruit

Rural Recruit

Creature — Human Peasant (1/1)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token.

2.8 /10
$0.02
Sarulfs Packmate

Sarulf's Packmate

Creature — Wolf (3/3)

When Sarulf's Packmate enters the battlefield, draw a card.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

5.4 /10
$0.03
SerpentBlade Assailant

Serpent-Blade Assailant

Creature — Elf Warrior (2/1)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Deathtouch

5 /10
$0.01
Silkweaver Elite

Silkweaver Elite

Creature — Elf Archer (2/2)

Reach (This creature can block creatures with flying.)
Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.

2.5 /10
$0.07
Silt Crawler

Silt Crawler

Creature — Beast (3/3)

When Silt Crawler enters the battlefield, tap all lands you control.

0.9 /10
$0.12
Silverglade Elemental

Silverglade Elemental

Creature — Elemental (4/4)

When Silverglade Elemental enters the battlefield, you may search your library for a Forest card, put that card onto the battlefield, then shuffle.

2.9 /10
$0.14
Skullmulcher

Skullmulcher

Creature — Elemental (3/3)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
When Skullmulcher enters the battlefield, draw a card for each creature it devoured.

5.6 /10
$0.28
Somberwald Stag

Somberwald Stag

Creature — Elk (4/3)

When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control.

3.9 /10
$0.05
Spinewoods Paladin

Spinewoods Paladin

Creature — Human Knight (5/4)

Trample
When Spinewoods Paladin enters the battlefield, you gain 3 life.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1.5 /10
$0.04
Spirit of the Hunt

Spirit of the Hunt

Creature — Wolf Spirit (3/3)

Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

5.9 /10
$0.38
Squirrel Squatters

Squirrel Squatters

Creature — Squirrel (4/4)

When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn.

5.3 /10
$0.09
Swift Warden

Swift Warden

Creature — Merfolk Warrior (3/3)

Flash
When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

4.9 /10
$0.12
Taunting Arbormage

Taunting Arbormage

Creature — Elf Wizard (2/3)

Kicker (You may pay an additional as you cast this spell.)
When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.

3.3 /10
$0.02
Territorial Allosaurus

Territorial Allosaurus

Creature — Dinosaur (5/5)

Kicker (You may pay an additional as you cast this spell.)
When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature.

6.4 /10
$0.23
Thicket Elemental

Thicket Elemental

Creature — Elemental (4/4)

Kicker (You may pay an additional as you cast this spell.)
When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.

4.9 /10
$0.18
Thornscape Battlemage

Thornscape Battlemage

Creature — Elf Wizard (2/2)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Thornscape Battlemage enters the battlefield, if it was kicked with its kicker, it deals 2 damage to any target.
When Thornscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target artifact.

1.1 /10
$0.04
Thragtusk

Thragtusk

Creature — Beast (5/3)

When Thragtusk enters the battlefield, you gain 5 life.
When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

8.6 /10
$0.20
Thriving Rhino

Thriving Rhino

Creature — Rhino (2/3)

When Thriving Rhino enters the battlefield, you get (two energy counters).
Whenever Thriving Rhino attacks, you may pay . If you do, put a +1/+1 counter on it.

2.8 /10
$0.02
Thundering Mightmare

Thundering Mightmare

Creature — Horse Spirit (3/3)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."

7.8 /10
$0.79
Tranquil Frillback

Tranquil Frillback

Creature — Dinosaur (3/3)

When Tranquil Frillback enters the battlefield, you may pay up to three times. When you pay this cost one or more times, choose up to that many —
• Destroy target artifact or enchantment.
• Exile target player's graveyard.
• You gain 4 life.

8.1 /10
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