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Cards similar to Butch DeLoria, Tunnel Snake (18)

Scuttling Sentinel

Scuttling Sentinel

Creature — Crab Elf (3/2)

Flash
Vigilance
When Scuttling Sentinel enters, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.)

2.6 /10
$0.09
The Flood of Mars

The Flood of Mars

Creature — Alien Zombie Horror (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Water Always Wins — Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types.

7.1 /10
$1.23
Adrestia

Adrestia

Legendary Artifact — Vehicle

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.
Crew 1

6.7 /10
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Dollhouse of Horrors

Dollhouse of Horrors

Artifact

, , Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.

6.9 /10
$0.19
Eluge the Shoreless Sea

Eluge, the Shoreless Sea

Legendary Creature — Elemental Fish (0/0)

Eluge's power and toughness are each equal to the number of Islands you control.
Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it.
The first instant or sorcery spell you cast each turn costs (or ) less to cast for each land you control with a flood counter on it.

7.8 /10
$5.52
Applied Aeronautics

Applied Aeronautics

Artifact — Contraption

Whenever you crank Applied Aeronautics, until end of turn, target creature gets +1/+0, gains flying, and becomes an artifact in addition to its other types.

10 /10
$0.08
Coercive Recruiter

Coercive Recruiter

Creature — Orc Pirate (4/3)

Whenever Coercive Recruiter or another Pirate you control enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.

9.1 /10
$0.18
Olivia Mobilized for War

Olivia, Mobilized for War

Legendary Creature — Vampire Knight (3/3)

Flying
Whenever another creature you control enters, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.

7.2 /10
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Saheeli Sublime Artificer

Saheeli, Sublime Artificer

Legendary Planeswalker — Saheeli

Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.
-2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.

9.5 /10
$0.23
Tread Mill

Tread Mill

Artifact — Contraption

Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types.

10 /10
$0.12
Anikthea Hand of Erebos

Anikthea, Hand of Erebos

Legendary Enchantment Creature — Demigod (4/4)

Menace
Other enchantment creatures you control have menace.
Whenever Anikthea enters or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.

8.5 /10
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Auton Soldier

Auton Soldier

Artifact Creature — Alien Soldier (0/0)

You may have Auton Soldier enter as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

9.1 /10
$9.28
Daxoss Torment

Daxos's Torment

Enchantment

Constellation — Whenever Daxos's Torment or another enchantment you control enters, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.

3.8 /10
$0.35
Elvish Branchbender

Elvish Branchbender

Creature — Elf Druid (2/2)

: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.

3.5 /10
$0.09
Jump Scare

Jump Scare

Instant

Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.

3.7 /10
$0.03
Mindlink Mech

Mindlink Mech

Artifact — Vehicle

Flying
Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying.
Crew 1

6.9 /10
$0.24
Mirror of the Forebears

Mirror of the Forebears

Artifact

As Mirror of the Forebears enters, choose a creature type.
: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.

7.4 /10
$2.62
Phantom Steed

Phantom Steed

Creature — Horse Illusion (4/3)

Flash
When Phantom Steed enters, exile another target creature you control until Phantom Steed leaves the battlefield.
Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.

7.3 /10
$0.42

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