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Cards similar to Cabal Coffers (400)

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Sunpetal Grove

Sunpetal Grove

Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
: Add or .

9.9 /10
$3.45
Tainted Field

Tainted Field

Land

: Add .
: Add or . Activate only if you control a Swamp.

9.8 /10
$0.22
Tainted Isle

Tainted Isle

Land

: Add .
: Add or . Activate only if you control a Swamp.

9.8 /10
$2.13
Tainted Peak

Tainted Peak

Land

: Add .
: Add or . Activate only if you control a Swamp.

9.7 /10
$2.98
Tainted Wood

Tainted Wood

Land

: Add .
: Add or . Activate only if you control a Swamp.

9.8 /10
$0.72
The World Tree

The World Tree

Land

The World Tree enters the battlefield tapped.
: Add .
As long as you control six or more lands, lands you control have ": Add one mana of any color."
, , Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

9.8 /10
$4.45
Volatile Fault

Volatile Fault

Land — Cave

: Add .
, , Sacrifice Volatile Fault: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.

8 /10
$0.12
Ally Encampment

Ally Encampment

Land

: Add .
: Add one mana of any color. Spend this mana only to cast an Ally spell.
, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

6.3 /10
$0.19
Arcane Lighthouse

Arcane Lighthouse

Land

: Add .
, : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

9.6 /10
$4.91
Argoth Sanctum of Nature

Argoth, Sanctum of Nature

Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)

9.1 /10
$1.41
Arid Archway

Arid Archway

Land — Desert

Arid Archway enters the battlefield tapped.
When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add .

5.1 /10
$0.25
Ash Barrens

Ash Barrens

Land

: Add .
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

9.9 /10
$0.06
Axgard Armory

Axgard Armory

Land

Axgard Armory enters the battlefield tapped.
: Add .
, , Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.

9.1 /10
$0.32
Azorius Chancery

Azorius Chancery

Land

Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.15
Baldurs Gate

Baldur's Gate

Legendary Land — Gate

: Add .
, : Add X mana of any one color, where X is the number of other Gates you control.

9.3 /10
--
Bant Panorama

Bant Panorama

Land

: Add .
, , Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

9 /10
$0.29
Basilisk Gate

Basilisk Gate

Land — Gate

: Add .
, : Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

9.2 /10
$0.15
Battlefield Forge

Battlefield Forge

Land

: Add .
: Add or . Battlefield Forge deals 1 damage to you.

9.9 /10
$6.86
Blackcleave Cliffs

Blackcleave Cliffs

Land

Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.3 /10
$6.45
Blighted Woodland

Blighted Woodland

Land

: Add .
, , Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

9.9 /10
$0.24
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