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Cards similar to Cheatyface (400)

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Secretkeeper

Secretkeeper

Creature — Spirit (2/2)

As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.

0.1 /10
$0.16
Semblance Scanner

Semblance Scanner

Artifact Creature — Equipment Shapeshifter (3/2)

Whenever Semblance Scanner or equipped creature deals combat damage to a player, if it's not a token, conjure a duplicate of it into your hand.
Reconfigure

10 /10
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Shadow Kin

Shadow Kin

Creature — Shapeshifter (2/2)

Flash
At the beginning of your upkeep, each player mills three cards. You may exile a creature card from among the cards milled this way. If you do, Shadow Kin becomes a copy of that card, except it has this ability.

8.2 /10
$0.48
Silumgar Sorcerer

Silumgar Sorcerer

Creature — Human Wizard (2/1)

Flash (You may cast this spell any time you could cast an instant.)
Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Silumgar Sorcerer exploits a creature, counter target creature spell.

4.7 /10
$0.05
Simic Fluxmage

Simic Fluxmage

Creature — Merfolk Wizard (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, : Move a +1/+1 counter from Simic Fluxmage onto target creature.

3.4 /10
$0.10
Sindbad

Sindbad

Creature — Human (1/1)

: Draw a card and reveal it. If it isn't a land card, discard it.

1.9 /10
$0.16
Skyswimmer Koi

Skyswimmer Koi

Creature — Fish (3/3)

Flying
Whenever an artifact enters the battlefield under your control, you may draw a card. If you do, discard a card.

4.9 /10
$0.02
Slickshot Lockpicker

Slickshot Lockpicker

Creature — Human Rogue (2/3)

When Slickshot Lockpicker enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

4 /10
$0.12
Sly Instigator

Sly Instigator

Creature — Human Wizard (2/4)

, : Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

7.3 /10
$0.12
Smart Ass

Smart Ass

Creature — Donkey Wizard (3/1)

Whenever Smart Ass attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don't reveal their hand, Smart Ass can't be blocked this turn.

10 /10
$0.19
Soaring ShowOff

Soaring Show-Off

Creature — Bird Warrior (2/2)

Flying
When Soaring Show-Off enters the battlefield, each player draws a card.

3.6 /10
$0.06
Somnophore

Somnophore

Creature — Illusion (2/2)

Flying
Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.

2.7 /10
$0.51
Soratami Mindsweeper

Soratami Mindsweeper

Creature — Moonfolk Wizard (1/4)

Flying
, Return a land you control to its owner's hand: Target player mills two cards.

3.6 /10
$0.25
Soulcipher Board  Cipherbound Spirit

Soulcipher Board // Cipherbound Spirit

Artifact // Creature — Spirit (0/0)

Soulcipher Board enters the battlefield with three omen counters on it.
, : Look at the top two cards of your library. Put one of them into your graveyard.
Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it.

Cipherbound Spirit

Flying
Cipherbound Spirit can block only creatures with flying.
: Draw two cards, then discard a card.

2.8 /10
$0.04
Spectral Adversary

Spectral Adversary

Creature — Spirit (2/1)

Flash
Flying
When Spectral Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.

6.5 /10
$0.75
Sphinx of Foresight

Sphinx of Foresight

Creature — Sphinx (4/4)

You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep.
Flying
At the beginning of your upkeep, scry 1.

7.5 /10
$0.33
Staunch Crewmate

Staunch Crewmate

Creature — Human Pirate (2/1)

When Staunch Crewmate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

5 /10
$0.05
Stern Proctor

Stern Proctor

Creature — Human Wizard (1/2)

When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.

4.3 /10
$0.30
Storm Fleet Aerialist

Storm Fleet Aerialist

Creature — Human Pirate (1/2)

Flying
Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn.

5.2 /10
$0.06
Storm Fleet Negotiator

Storm Fleet Negotiator

Creature — Siren Pirate (2/2)

Flying
Parley — Whenever Storm Fleet Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (A Map token is an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

6.5 /10
$0.19
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