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Cards similar to Childhood Horror (400)

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Seer of Stolen Sight

Seer of Stolen Sight

Creature — Phyrexian Warlock (2/3)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever one or more artifacts and/or creatures you control are put into a graveyard from the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

4.6 /10
$0.31
Setons Scout

Seton's Scout

Creature — Centaur Druid Scout Archer (2/1)

Reach (This creature can block creatures with flying.)
Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.

1.1 /10
$0.17
Sheoldred  The True Scriptures

Sheoldred // The True Scriptures

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/5)

Menace
When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker.
: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.

The True Scriptures

(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, destroy up to one target creature or planeswalker that player controls.
II — Each opponent discards three cards, then mills three cards.
III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up).

9.5 /10
~$18
Tormod the Desecrator

Tormod, the Desecrator

Legendary Creature — Zombie Wizard (4/2)

Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.
Partner (You can have two commanders if both have partner.)

9 /10
$0.23
Toshiro Umezawa

Toshiro Umezawa

Legendary Creature — Human Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.

6.5 /10
$3.82
Trench Stalker

Trench Stalker

Creature — Beast Horror (4/5)

As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink.

2 /10
$0.02
Undercity Shade

Undercity Shade

Creature — Shade (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Undercity Shade gets +1/+1 until end of turn.

1.2 /10
$0.09
Unforgiving One

Unforgiving One

Creature — Spirit (2/3)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Unforgiving One attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.)

5 /10
$0.02
Veilborn Ghoul

Veilborn Ghoul

Creature — Zombie (4/1)

Veilborn Ghoul can't block.
Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.

2.3 /10
$0.12
Villainous Ogre

Villainous Ogre

Creature — Ogre Warrior (3/2)

Villainous Ogre can't block.
As long as you control a Demon, Villainous Ogre has ": Regenerate Villainous Ogre."

0.4 /10
$0.17
Zhang He Wei General

Zhang He, Wei General

Legendary Creature — Human Soldier (4/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.

1.9 /10
~$84
Zombie Mob

Zombie Mob

Creature — Zombie (2/0)

Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
When Zombie Mob enters the battlefield, exile all creature cards from your graveyard.

0.3 /10
$0.23
Abomination of Llanowar

Abomination of Llanowar

Legendary Creature — Elf Horror (0/0)

Vigilance; menace (This creature can't be blocked except by two or more creatures.)
Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.

8.5 /10
--
Andradite Leech

Andradite Leech

Creature — Leech (2/2)

Black spells you cast cost more to cast.
: Andradite Leech gets +1/+1 until end of turn.

0.6 /10
$0.32
Angraths Ambusher

Angrath's Ambusher

Creature — Orc Pirate (2/3)

Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker.

0.7 /10
$0.08
Ashen Ghoul

Ashen Ghoul

Creature — Zombie (3/1)

Haste
: Return Ashen Ghoul from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above Ashen Ghoul.

2.6 /10
$0.31
Barbed Servitor

Barbed Servitor

Artifact Creature — Construct (1/1)

Indestructible
When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.)
Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life.
Whenever Barbed Servitor is dealt damage, target opponent loses that much life.

6.1 /10
$0.19
Battlefield Butcher

Battlefield Butcher

Creature — Human Soldier (1/4)

, : Each opponent loses 2 life. This ability costs less to activate for each creature card in your graveyard.

3.4 /10
$0.02
Battlefield Percher

Battlefield Percher

Creature — Bird (2/2)

Flying
Battlefield Percher can block only creatures with flying.
: Battlefield Percher gets +1/+1 until end of turn.

0 /10
$0.15
Blood Operative

Blood Operative

Creature — Vampire Assassin (3/1)

Lifelink
When Blood Operative enters the battlefield, you may exile target card from a graveyard.
Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.

4.3 /10
$0.13
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