← Edit search Random card

Cards similar to Childhood Horror (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Halo Hunter

Halo Hunter

Creature — Demon (6/3)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When Halo Hunter enters the battlefield, destroy target Angel.

1.9 /10
$0.24
Hancock Ghoulish Mayor

Hancock, Ghoulish Mayor

Legendary Creature — Zombie Mutant Advisor (2/1)

Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

6 /10
$0.55
Henrika Domnathi  Henrika Infernal Seer

Henrika Domnathi // Henrika, Infernal Seer

Legendary Creature — Vampire // Legendary Creature — Vampire (1/3)

Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature.
• You draw a card and you lose 1 life.
• Transform Henrika Domnathi.

Henrika, Infernal Seer

Flying, deathtouch, lifelink
: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn.

8.3 /10
$0.77
Herald of Torment

Herald of Torment

Enchantment Creature — Demon (3/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
At the beginning of your upkeep, you lose 1 life.
Enchanted creature gets +3/+3 and has flying.

4.6 /10
$0.21
Hoar Shade

Hoar Shade

Creature — Shade (1/2)

: Hoar Shade gets +1/+1 until end of turn.

1.1 /10
$0.14
Hollow Dogs

Hollow Dogs

Creature — Phyrexian Zombie Dog (3/3)

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

0.5 /10
$0.15
Hooded Horror

Hooded Horror

Creature — Horror (4/4)

Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most.

1.8 /10
$0.09
Horror of the Broken Lands

Horror of the Broken Lands

Creature — Horror (4/4)

Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn.
Cycling (, Discard this card: Draw a card.)

5.3 /10
--
Infernal Caretaker

Infernal Caretaker

Creature — Human Cleric (2/2)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands.

1.2 /10
$0.13
Kraul Raider

Kraul Raider

Creature — Insect Warrior (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

1.6 /10
$0.12
Legions of LimDl

Legions of Lim-Dûl

Creature — Zombie (2/3)

Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.)

0.4 /10
$0.13
Lifebane Zombie

Lifebane Zombie

Creature — Zombie Warrior (3/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When Lifebane Zombie enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.

3 /10
$0.34
Lilianas Shade

Liliana's Shade

Creature — Shade (1/1)

When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
: Liliana's Shade gets +1/+1 until end of turn.

4.8 /10
$0.13
Loch Korrigan

Loch Korrigan

Creature — Spirit (1/1)

: Loch Korrigan gets +1/+1 until end of turn.

0 /10
$0.13
Locthwain Paladin

Locthwain Paladin

Creature — Human Knight (3/2)

Menace (This creature can't be blocked except by two or more creatures.)
Adamant — If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it.

2.2 /10
$0.03
Looming Shade

Looming Shade

Creature — Shade (1/1)

: Looming Shade gets +1/+1 until end of turn.

1.7 /10
$0.02
Lost Soul

Lost Soul

Creature — Spirit Minion (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

1.4 /10
$0.35
Malakir Familiar

Malakir Familiar

Creature — Bat (2/1)

Flying, deathtouch
Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

3.4 /10
$0.06
Marauding Knight

Marauding Knight

Creature — Phyrexian Zombie Knight (2/2)

Protection from white
Marauding Knight gets +1/+1 for each Plains your opponents control.

2.1 /10
$0.78
Masterful Ninja

Masterful Ninja

Creature — Troll Ninja (1/1)

Haste
Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn.
: Masterful Ninja gets +1/+1 until end of turn.

10 /10
$0.17
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.