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Cards similar to Childhood Horror (400)

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Zombie Musher

Zombie Musher

Snow Creature — Zombie (2/3)

Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.)
: Regenerate Zombie Musher. ( can be paid with one mana from a snow source.)

2.2 /10
$0.11
Zombie Trailblazer

Zombie Trailblazer

Creature — Zombie Scout (2/2)

Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.
Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

5.3 /10
$0.68
Abyssal Nightstalker

Abyssal Nightstalker

Creature — Nightstalker (2/2)

Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.

1.2 /10
$0.36
Aclazotz Deepest Betrayal  Temple of the Dead

Aclazotz, Deepest Betrayal // Temple of the Dead

Legendary Creature — Bat God // Land (4/4)

Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of the Dead

(Transforms from Aclazotz, Deepest Betrayal.)
: Add .
, : Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.

7.9 /10
$6.63
Alley Grifters

Alley Grifters

Creature — Human Mercenary (2/2)

Whenever Alley Grifters becomes blocked, defending player discards a card.

2.3 /10
$0.15
Ashioks Adept

Ashiok's Adept

Creature — Human Wizard (1/3)

Heroic — Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card.

2.2 /10
$0.03
Author of Shadows

Author of Shadows

Creature — Shade Warlock (3/3)

When Author of Shadows enters the battlefield, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

7.6 /10
$0.29
Balthor the Defiled

Balthor the Defiled

Legendary Creature — Zombie Dwarf (2/2)

Minion creatures get +1/+1.
, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield.

7.5 /10
~$13
Balustrade Spy

Balustrade Spy

Creature — Vampire Rogue (2/3)

Flying
When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

6.1 /10
$0.07
Baneblade Scoundrel  Baneclaw Marauder

Baneblade Scoundrel // Baneclaw Marauder

Creature — Human Rogue Werewolf // Creature — Werewolf (4/3)

Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Baneclaw Marauder

Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

2.2 /10
$0.04
BarbedBack Wurm

Barbed-Back Wurm

Creature — Wurm (4/3)

: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.

0.1 /10
$0.23
Bartizan Bats

Bartizan Bats

Creature — Bat (3/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1.4 /10
$0.17
Big Game Hunter

Big Game Hunter

Creature — Human Rebel Assassin (1/1)

When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.9 /10
$0.23
Bladewings Thrall

Bladewing's Thrall

Creature — Zombie (3/3)

Bladewing's Thrall has flying as long as you control a Dragon.
When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.

5.1 /10
$0.14
Bloodmist Infiltrator

Bloodmist Infiltrator

Creature — Vampire (3/1)

Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn.

2.2 /10
$0.04
Bone Dancer

Bone Dancer

Creature — Zombie (2/2)

Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.

3.3 /10
$2.73
Bonepicker Skirge

Bonepicker Skirge

Creature — Phyrexian Imp (2/2)

Flying
Corrupted — As long as an opponent has three or more poison counters, Bonepicker Skirge has deathtouch and lifelink.

4.8 /10
$0.03
Boneyard Aberration

Boneyard Aberration

Creature — Skeleton Dog (3/3)

When Boneyard Aberration dies, exile it. If you do, conjure three cards named Reassembling Skeleton into your graveyard.

10 /10
--
Bontu the Glorified

Bontu the Glorified

Legendary Creature — God (4/6)

Menace, indestructible
Bontu the Glorified can't attack or block unless a creature died under your control this turn.
, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

7.4 /10
--
Briarblade Adept

Briarblade Adept

Creature — Elf Assassin (3/4)

Whenever Briarblade Adept attacks, target creature an opponent controls gets -1/-1 until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

3.9 /10
$0.05
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