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Cards similar to Clan Defiance (400)

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Altar of Bone

Altar of Bone

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card, reveal it, put it into your hand, then shuffle.

6.1 /10
$5.58
Better Than One

Better Than One

Sorcery

A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.)

10 /10
$0.14
Call of the Conclave

Call of the Conclave

Sorcery

Create a 3/3 green Centaur creature token.

4.6 /10
$0.30
Doppelgang

Doppelgang

Sorcery

For each of X target permanents, create X tokens that are copies of that permanent.

7.1 /10
$0.99
Expressive Iteration

Expressive Iteration

Sorcery

Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.

9.6 /10
$1.48
Fractal Summoning

Fractal Summoning

Sorcery — Lesson

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.

3.6 /10
$0.03
Join the Dance

Join the Dance

Sorcery

Create two 1/1 white Human creature tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.8 /10
$0.08
KinTree Invocation

Kin-Tree Invocation

Sorcery

Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.

4.2 /10
$0.10
Reborn Hope

Reborn Hope

Sorcery

Return target multicolored card from your graveyard to your hand.

6.2 /10
$0.35
Treasured Find

Treasured Find

Sorcery

Return target card from your graveyard to your hand. Exile Treasured Find.

7.2 /10
$0.19
Conjurers Ban

Conjurer's Ban

Sorcery

Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.
Draw a card.

1 /10
$0.11
Gerrards Verdict

Gerrard's Verdict

Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

2.5 /10
$0.36
Glimpse the Unthinkable

Glimpse the Unthinkable

Sorcery

Target player mills ten cards.

8.2 /10
$1.41
Hallowed Respite

Hallowed Respite

Sorcery

Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.1 /10
$0.14
Psychic Drain

Psychic Drain

Sorcery

Target player mills X cards and you gain X life.

4.5 /10
$0.31
Search Warrant

Search Warrant

Sorcery

Target player reveals their hand. You gain life equal to the number of cards in that player's hand.

3.3 /10
$0.05
Arc Trail

Arc Trail

Sorcery

Arc Trail deals 2 damage to any target and 1 damage to another target.

4.5 /10
$0.16
Become Brutes

Become Brutes

Sorcery

One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

3.9 /10
$0.13
Cataclysmic Prospecting

Cataclysmic Prospecting

Sorcery

Cataclysmic Prospecting deals X damage to each creature. For each mana from a Desert spent to cast this spell, create a tapped Treasure token.

4.7 /10
$0.08
Collective Defiance

Collective Defiance

Sorcery

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player discards all the cards in their hand, then draws that many cards.
• Collective Defiance deals 4 damage to target creature.
• Collective Defiance deals 3 damage to target opponent or planeswalker.

7.5 /10
$0.54
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