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Cards similar to Commune with Dinosaurs (400)

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Madcap Experiment

Madcap Experiment

Sorcery

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

3.7 /10
$0.10
Mind Spike

Mind Spike

Sorcery

Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card.

10 /10
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Moonlight Bargain

Moonlight Bargain

Instant

Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.

6.4 /10
$0.27
Quandrix Apprentice

Quandrix Apprentice

Creature — Human Wizard (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order.

7.1 /10
$0.08
Rampant Growth

Rampant Growth

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

10 /10
$0.36
Rangers Path

Ranger's Path

Sorcery

Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

8.3 /10
$0.15
Reap and Sow

Reap and Sow

Sorcery

Choose one —
• Destroy target land.
• Search your library for a land card, put that card onto the battlefield, then shuffle.
Entwine (Choose both if you pay the entwine cost.)

6.8 /10
$0.19
Reason  Believe

Reason // Believe

Sorcery // Sorcery

Scry 3.

Believe

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.

6.3 /10
$0.20
Renewal

Renewal

Sorcery

As an additional cost to cast this spell, sacrifice a land.
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Draw a card at the beginning of the next turn's upkeep.

2.9 /10
$0.23
Return from the Wilds

Return from the Wilds

Sorcery

Choose two —
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
• Create a 1/1 white Human creature token.
• Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

7.4 /10
$0.04
Scout the Wilderness

Scout the Wilderness

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.

5 /10
$0.01
Search for Azcanta  Azcanta the Sunken Ruin

Search for Azcanta // Azcanta, the Sunken Ruin

Legendary Enchantment // Legendary Land

At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)

Azcanta, the Sunken Ruin

(Transforms from Search for Azcanta.)
: Add .
, : Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

9.1 /10
$3.08
Second Sight

Second Sight

Instant

Choose one —
• Look at the top five cards of target opponent's library, then put them back in any order.
• Look at the top five cards of your library, then put them back in any order.
Entwine (Choose both if you pay the entwine cost.)

3.1 /10
$0.21
Selvalas Charge

Selvala's Charge

Sorcery

Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.

3.5 /10
$0.13
Skyshroud Claim

Skyshroud Claim

Sorcery

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

9.9 /10
$3.21
Specters Shriek

Specter's Shriek

Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand.

2 /10
$0.03
Split the Spoils

Split the Spoils

Sorcery

Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.)

4.6 /10
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Stream of Thought

Stream of Thought

Sorcery

Target player mills four cards. You shuffle up to four cards from your graveyard into your library.
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

5.7 /10
$0.06
Tempt with Discovery

Tempt with Discovery

Sorcery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

9.7 /10
$2.95
They Went This Way

They Went This Way

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.9 /10
$0.02
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