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Cards similar to Consign to Dream (400)

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Perilous Research

Perilous Research

Instant

Draw two cards, then sacrifice a permanent.

7.5 /10
$0.53
Predict

Predict

Instant

Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.

5.3 /10
$1.46
Put Away

Put Away

Instant

Counter target spell. You may shuffle up to one target card from your graveyard into your library.

2.4 /10
$0.15
Quench

Quench

Instant

Counter target spell unless its controller pays .

5.8 /10
$0.09
Radstorm

Radstorm

Instant

Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.1 /10
$6.52
Rakshasas Disdain

Rakshasa's Disdain

Instant

Counter target spell unless its controller pays for each card in your graveyard.

4.1 /10
$0.04
Reality Spasm

Reality Spasm

Instant

Choose one —
• Tap X target permanents.
• Untap X target permanents.

7.5 /10
$0.40
Reasonable Doubt

Reasonable Doubt

Instant

Counter target spell unless its controller pays .
Suspect up to one target creature. (A suspected creature has menace and can't block.)

3.5 /10
$0.03
Redeem the Lost

Redeem the Lost

Instant

Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

2.4 /10
$0.21
Reenact the Crime

Reenact the Crime

Instant

Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.

5.9 /10
$0.57
Restore the Peace

Restore the Peace

Instant

Return each creature that dealt damage this turn to its owner's hand.

3.1 /10
$0.07
Rethink

Rethink

Instant

Counter target spell unless its controller pays , where X is its mana value.

3 /10
$0.25
Reverberation

Reverberation

Instant

All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.

0.7 /10
~$23
Ripples of Potential

Ripples of Potential

Instant

Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

8.8 /10
~$10
Rites of Refusal

Rites of Refusal

Instant

Discard any number of cards. Counter target spell unless its controller pays for each card discarded this way.

4.9 /10
$0.19
Rune Snag

Rune Snag

Instant

Counter target spell unless its controller pays plus an additional for each card named Rune Snag in each graveyard.

1.5 /10
$0.07
Runeboggle

Runeboggle

Instant

Counter target spell unless its controller pays .
Draw a card.

1.7 /10
$0.07
Sarumans Trickery

Saruman's Trickery

Instant

Counter target spell.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

8.2 /10
$0.14
Scatter to the Winds

Scatter to the Winds

Instant

Counter target spell.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

5.4 /10
$0.11
Seek New Knowledge

Seek New Knowledge

Instant

Seek two nonland cards, then put a card from your hand on the bottom of your library.

10 /10
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