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Cards similar to Court Cleric (18)

Arctic Aven

Arctic Aven

Creature — Bird Wizard (2/1)

Flying
Arctic Aven gets +1/+1 as long as you control a Plains.
: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

2.4 /10
$0.11
Jorubai Murk Lurker

Jorubai Murk Lurker

Creature — Leech (1/3)

Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp.
: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

1 /10
$0.06
Angraths Ambusher

Angrath's Ambusher

Creature — Orc Pirate (2/3)

Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker.

0.9 /10
$0.08
Celestial Messenger

Celestial Messenger

Creature — Bird Spirit (3/2)

Flash (You may cast this card any time you could cast an instant.)
Flying
Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker.

0.7 /10
$0.12
Gray Harbor Merfolk

Gray Harbor Merfolk

Creature — Merfolk Rogue (0/3)

Gray Harbor Merfolk can't be blocked.
Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker.

6.2 /10
$0.02
Kird Chieftain

Kird Chieftain

Creature — Ape (3/3)

Kird Chieftain gets +1/+1 as long as you control a Forest.
: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

6.6 /10
$0.21
Predatory Wurm

Predatory Wurm

Creature — Wurm (4/4)

Vigilance (Attacking doesn't cause this creature to tap.)
Predatory Wurm gets +2/+2 as long as you control a Garruk planeswalker.

3.4 /10
$0.30
Prized Elephant

Prized Elephant

Creature — Elephant (3/3)

Prized Elephant gets +1/+1 as long as you control a Forest.
: Prized Elephant gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

2.2 /10
$0.08
Sunlit Hoplite

Sunlit Hoplite

Creature — Human Soldier (2/1)

During your turn, Sunlit Hoplite has first strike.
Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker.

1.9 /10
$0.17
Viviens Crocodile

Vivien's Crocodile

Creature — Crocodile Spirit (3/3)

Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker.

1.3 /10
$0.11
Ardent Recruit

Ardent Recruit

Creature — Human Soldier (1/1)

Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts.

2.5 /10
$0.08
Ashenmoor Cohort

Ashenmoor Cohort

Creature — Elemental Warrior (4/3)

Ashenmoor Cohort gets +1/+1 as long as you control another black creature.

0.6 /10
$0.02
Ballynock Cohort

Ballynock Cohort

Creature — Kithkin Soldier (2/2)

First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.

2.8 /10
$0.06
Briarberry Cohort

Briarberry Cohort

Creature — Faerie Soldier (1/1)

Flying
Briarberry Cohort gets +1/+1 as long as you control another blue creature.

2.3 /10
$0.20
Carapace Forger

Carapace Forger

Creature — Elf Artificer (2/2)

Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts.

0.9 /10
$0.04
Champions Drake

Champion's Drake

Creature — Drake (1/1)

Flying
Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.

1.2 /10
$0.13
Chrome Steed

Chrome Steed

Artifact Creature — Horse (2/2)

Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts.

3.7 /10
$0.11
Coastal Bulwark

Coastal Bulwark

Artifact Creature — Wall (1/3)

Defender
Coastal Bulwark gets +2/+0 as long as you control an Island.
, : Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

4.1 /10
$0.02

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