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Cards similar to Crimson Muckwader (400)

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Dan Lewis

Dan Lewis

Legendary Creature — Human (2/2)

Noncreature, non-Equipment artifacts you control are Equipment in addition to their other types and have "Equipped creature gets +1/+0" and equip .
Doctor's companion (You can have two commanders if the other is the Doctor.)

3.5 /10
$0.21
Deathbellow Raider

Deathbellow Raider

Creature — Minotaur Berserker (2/3)

Deathbellow Raider attacks each combat if able.
: Regenerate Deathbellow Raider.

4.4 /10
$0.05
Dragon Whisperer

Dragon Whisperer

Creature — Human Shaman (2/2)

: Dragon Whisperer gains flying until end of turn.
: Dragon Whisperer gets +1/+0 until end of turn.
Formidable — : Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater.

4.6 /10
$0.73
Dwarven ForgeChanter

Dwarven Forge-Chanter

Creature — Dwarf Wizard (1/3)

Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

5.3 /10
$0.03
Ghitu Amplifier

Ghitu Amplifier

Creature — Human Wizard (1/2)

Kicker (You may pay an additional as you cast this spell.)
When Ghitu Amplifier enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand.
Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn.

3.4 /10
$0.01
Goblin Fireleaper

Goblin Fireleaper

Creature — Goblin Warrior (1/1)

: Goblin Fireleaper gets +1/+0 until end of turn.
When Goblin Fireleaper dies, it deals damage equal to its power to target creature an opponent controls.

4.3 /10
$0.02
Goblin Ski Patrol

Goblin Ski Patrol

Creature — Goblin (1/1)

: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate only once and only if you control a snow Mountain.

0.6 /10
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Harmonic Prodigy

Harmonic Prodigy

Creature — Human Wizard (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

9.7 /10
$3.11
Heartlash Cinder

Heartlash Cinder

Creature — Elemental Warrior (1/1)

Haste
Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

1.7 /10
$0.17
Kargan Dragonrider

Kargan Dragonrider

Creature — Human Warrior (2/2)

As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.)

2 /10
$0.12
Kruin Striker

Kruin Striker

Creature — Human Warrior (2/1)

Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.

2.8 /10
$0.01
Lightning Mauler

Lightning Mauler

Creature — Human Berserker (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Lightning Mauler is paired with another creature, both creatures have haste.

4.2 /10
$0.10
Magmatic Channeler

Magmatic Channeler

Creature — Human Wizard (1/3)

As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.
, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.

7 /10
$0.16
Makindi Sliderunner

Makindi Sliderunner

Creature — Beast (2/1)

Trample
Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

2 /10
$0.02
Marauding Raptor

Marauding Raptor

Creature — Dinosaur (2/3)

Creature spells you cast cost less to cast.
Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

9.2 /10
$1.32
OgreHead Helm

Ogre-Head Helm

Artifact Creature — Equipment Ogre (2/2)

Equipped creature gets +2/+2.
Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

6.8 /10
$0.09
Orcish Healer

Orcish Healer

Creature — Orc Cleric (1/1)

, : Target creature can't be regenerated this turn.
, : Regenerate target black or green creature.
, : Regenerate target black or green creature.

0.2 /10
$0.33
Pack Mastiff

Pack Mastiff

Creature — Dog (2/2)

: Each creature you control named Pack Mastiff gets +1/+0 until end of turn.

1 /10
$0.02
Plated Geopede

Plated Geopede

Creature — Insect (1/1)

First strike
Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.

2.2 /10
$0.07
Radhas Firebrand

Radha's Firebrand

Creature — Human Warrior (3/1)

Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn.
Domain — : Radha's Firebrand gets +2/+2 until end of turn. This ability costs less to activate for each basic land type among lands you control. Activate only once each turn.

3.5 /10
$0.07
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