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Cards similar to Crown of Ascension (400)

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Shameless Charlatan

Shameless Charlatan

Legendary Enchantment — Background

Commander creatures you own have ": This creature becomes a copy of another target creature."

5 /10
$0.04
Song of Stupefaction

Song of Stupefaction

Enchantment — Aura

Enchant creature or Vehicle
When Song of Stupefaction enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard.

2 /10
$0.02
Sunken Field

Sunken Field

Enchantment — Aura

Enchant land
Enchanted land has ": Counter target spell unless its controller pays ."

3.9 /10
$0.32
Weight of Conscience

Weight of Conscience

Enchantment — Aura

Enchant creature
Enchanted creature can't attack.
Tap two untapped creatures you control that share a creature type: Exile enchanted creature.

2.9 /10
$0.04
Ancestral Knowledge

Ancestral Knowledge

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.
When Ancestral Knowledge leaves the battlefield, shuffle your library.

4.5 /10
$3.78
Betrothed of Fire

Betrothed of Fire

Enchantment — Aura

Enchant creature
Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.
Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.

4.1 /10
$0.22
Carry Away

Carry Away

Enchantment — Aura

Enchant Equipment
When Carry Away enters the battlefield, unattach enchanted Equipment.
You control enchanted Equipment.

1.9 /10
$0.18
Chronic Flooding

Chronic Flooding

Enchantment — Aura

Enchant land
Whenever enchanted land becomes tapped, its controller mills three cards.

6 /10
$0.12
Compulsion

Compulsion

Enchantment

, Discard a card: Draw a card.
, Sacrifice Compulsion: Draw a card.

5.6 /10
$0.03
Confounding Conundrum

Confounding Conundrum

Enchantment

When Confounding Conundrum enters the battlefield, draw a card.
Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.

8.3 /10
$0.37
Crackling Emergence

Crackling Emergence

Enchantment — Aura

Enchant land you control
Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.

4 /10
$0.04
Cunning Evasion

Cunning Evasion

Enchantment

Whenever a creature you control becomes blocked, you may return it to its owner's hand.

8.4 /10
$0.35
Deeproot Pilgrimage

Deeproot Pilgrimage

Enchantment

Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.

7.6 /10
$0.94
Dungeon Delver

Dungeon Delver

Legendary Enchantment — Background

Commander creatures you own have "Room abilities of dungeons you own trigger an additional time."

7.8 /10
$0.10
Energy Field

Energy Field

Enchantment

Prevent all damage that would be dealt to you by sources you don't control.
When a card is put into your graveyard from anywhere, sacrifice Energy Field.

5.7 /10
$2.25
Era of Innovation

Era of Innovation

Enchantment

Whenever an artifact or Artificer enters the battlefield under your control, you may pay . If you do, you get (two energy counters).
Pay , Sacrifice Era of Innovation: Draw three cards.

5.8 /10
$0.17
Escape Protocol

Escape Protocol

Enchantment

Whenever you cycle a card, you may pay . When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.

5.2 /10
$0.08
Excavation

Excavation

Enchantment

, Sacrifice a land: Draw a card. Any player may activate this ability.

5.2 /10
$0.28
Favor of the Overbeing

Favor of the Overbeing

Enchantment — Aura

Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has vigilance.
As long as enchanted creature is blue, it gets +1/+1 and has flying.

6.1 /10
$0.32
Flooded Shoreline

Flooded Shoreline

Enchantment

, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.

3.9 /10
$1.04
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