Creature — Merfolk Wizard (1/1)
: Target creature becomes the color of your choice until end of turn.
Creature — Merfolk Warrior (1/1)
: Target land becomes an Island until end of turn.
Creature — Merfolk Wizard (1/1)
: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
Creature — Human Spellshaper (1/1)
, , Discard a card: You may tap or untap target artifact, creature, or land.
Creature — Human Advisor (1/2)
Your maximum hand size is increased by two.
At the beginning of your upkeep, return a blue creature you control to its owner's hand.
Creature — Vedalken Wizard (1/1)
Metalcraft — : Tap target artifact, creature, or land. Activate only if you control three or more artifacts.
Creature — Elemental (0/1)
: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle.
: Target creature blocks Vortex Elemental this turn if able.
Artifact Creature — Cyborg Beeble (1/1)
Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.)
Whenever Blurry Beeble deals combat damage to a player, you may draw a card. If you do, discard a card.
Creature — Human Pirate (1/1)
Flying
Cloud Pirates can block only creatures with flying.
Creature — Faerie (1/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Cloud Sprite can block only creatures with flying.
Creature — Merfolk Wizard (1/1)
, : Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.
Creature — Sliver (1/1)
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
Creature — Fish (1/1)
When Electric Eel enters the battlefield, it deals 1 damage to you.
: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.
Creature — Faerie Rogue (1/1)
Flying
When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.
Creature — Faerie Wizard (1/1)
Flying
When Faerie Seer enters the battlefield, scry 2.
Creature — Bird (1/1)
Fledgling Osprey has flying as long as it's enchanted.
Snow Creature — Human Wizard (1/2)
, : Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ( can be paid with one mana from a snow source.)
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