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Cards similar to Cursecatcher (400)

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Vedalken Aethermage

Vedalken Aethermage

Creature — Vedalken Wizard (1/2)

Flash (You may cast this spell any time you could cast an instant.)
When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.
Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

8.1 /10
$0.35
Vindictive Flamestoker

Vindictive Flamestoker

Creature — Phyrexian Wizard (1/2)

Whenever you cast a noncreature spell, put an oil counter on Vindictive Flamestoker.
, Sacrifice Vindictive Flamestoker: Discard your hand, then draw four cards. This ability costs less to activate for each oil counter on Vindictive Flamestoker.

7.2 /10
$0.11
Vodalian Mystic

Vodalian Mystic

Creature — Merfolk Wizard (1/1)

: Target instant or sorcery spell becomes the color of your choice.

3.1 /10
$0.19
Waterspout Djinn

Waterspout Djinn

Creature — Djinn (4/4)

Flying
At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.

0.1 /10
$0.24
Waterwind Scout

Waterwind Scout

Creature — Merfolk Scout (2/2)

Flying
When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

3.8 /10
$0.02
Wavecrash Triton

Wavecrash Triton

Creature — Merfolk Wizard (1/4)

Heroic — Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

2.8 /10
$0.06
Wizard Replica

Wizard Replica

Artifact Creature — Wizard (1/3)

Flying
, Sacrifice Wizard Replica: Counter target spell unless its controller pays .

3.2 /10
$0.28
Wormfang Drake

Wormfang Drake

Creature — Nightmare Drake (3/4)

Flying
When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake.
When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.

3.4 /10
$0.10
Academy Elite

Academy Elite

Creature — Human Wizard (0/0)

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

3.7 /10
$0.17
Academy Journeymage

Academy Journeymage

Creature — Human Wizard (3/2)

This spell costs less to cast if you control a Wizard.
When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.

3.1 /10
$0.02
Academy Wall

Academy Wall

Creature — Wall (0/5)

Defender
Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

6 /10
$0.02
Allosaurus Shepherd

Allosaurus Shepherd

Creature — Elf Shaman (1/1)

This spell can't be countered.
Green spells you control can't be countered.
: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.

9.5 /10
~$22
Alseid of Lifes Bounty

Alseid of Life's Bounty

Enchantment Creature — Nymph (1/1)

Lifelink
, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.

9.4 /10
$0.24
Arcane Savant

Arcane Savant

Creature — Human Wizard (3/3)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.
When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.

0.4 /10
$0.24
Arcbound Javelineer

Arcbound Javelineer

Artifact Creature — Soldier (0/1)

, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

6.5 /10
$0.04
Arcbound Mouser

Arcbound Mouser

Artifact Creature — Cat (0/0)

Lifelink
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

7.1 /10
$0.05
Arcbound Worker

Arcbound Worker

Artifact Creature — Construct (0/0)

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

7.4 /10
$0.27
Archaeomancer

Archaeomancer

Creature — Human Wizard (1/2)

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

9.8 /10
$0.25
Archmage Emeritus

Archmage Emeritus

Creature — Human Wizard (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

9.9 /10
$5.74
Arctic Merfolk

Arctic Merfolk

Creature — Merfolk (1/1)

Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)
If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.

2.5 /10
$0.16
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