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Cards similar to Dauthi Trapper (400)

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Shore Snapper

Shore Snapper

Creature — Beast (2/2)

: Shore Snapper gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

0.1 /10
$0.01
Shriekdiver

Shriekdiver

Creature — Zombie Bird Warrior (2/1)

Flying
: Shriekdiver gains haste until end of turn.

2.1 /10
$0.02
Skorpekh Destroyer

Skorpekh Destroyer

Artifact Creature — Necron (4/2)

Deathtouch
Hyperphase Threshers — Whenever an artifact enters the battlefield under your control, Skorpekh Destroyer gains first strike until end of turn.

5.4 /10
$0.10
Sootstoke Kindler

Sootstoke Kindler

Creature — Elemental Shaman (1/1)

Haste
: Target black or red creature gains haste until end of turn.

1.9 /10
$0.16
Spectral Sliver

Spectral Sliver

Creature — Sliver Spirit (2/2)

All Sliver creatures have ": This creature gets +1/+1 until end of turn."

3.1 /10
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Stromgald Crusader

Stromgald Crusader

Creature — Zombie Knight (2/1)

Protection from white
: Stromgald Crusader gains flying until end of turn.
: Stromgald Crusader gets +1/+0 until end of turn.

2.6 /10
$0.81
Sydri Galvanic Genius

Sydri, Galvanic Genius

Legendary Creature — Human Artificer (2/2)

: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
: Target artifact creature gains deathtouch and lifelink until end of turn.

6.3 /10
$0.89
Syndicate Trafficker

Syndicate Trafficker

Creature — Aetherborn Rogue (3/1)

, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn.

3.9 /10
$0.16
Thallid Omnivore

Thallid Omnivore

Creature — Fungus (3/3)

, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.

5.4 /10
$0.05
The Long Reach of Night  Animus of Nights Reach

The Long Reach of Night // Animus of Night's Reach

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Animus of Night's Reach

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

7.5 /10
$0.02
Treacherous PitDweller

Treacherous Pit-Dweller

Creature — Demon (4/3)

When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

4.8 /10
$0.29
Unyielding Krumar

Unyielding Krumar

Creature — Orc Warrior (3/3)

: Unyielding Krumar gains first strike until end of turn.

0.9 /10
$0.04
Vampire Aristocrat

Vampire Aristocrat

Creature — Vampire Rogue Noble (2/2)

Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.

3.8 /10
$0.05
Vampire Hounds

Vampire Hounds

Creature — Vampire Dog (2/2)

Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.

0.9 /10
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Vizkopa Guildmage

Vizkopa Guildmage

Creature — Human Wizard (2/2)

: Target creature gains lifelink until end of turn.
: Whenever you gain life this turn, each opponent loses that much life.

9 /10
$0.42
Volcano Imp

Volcano Imp

Creature — Imp (2/2)

Flying
: Volcano Imp gains first strike until end of turn.

0.2 /10
$0.09
Wall of Blood

Wall of Blood

Creature — Wall (0/2)

Defender (This creature can't attack.)
Pay 1 life: Wall of Blood gets +1/+1 until end of turn.

7.8 /10
$1.04
Whispering Shade

Whispering Shade

Creature — Shade (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Whispering Shade gets +1/+1 until end of turn.

1.8 /10
$0.09
Alley Assailant

Alley Assailant

Creature — Vampire Rogue (3/3)

Alley Assailant enters the battlefield tapped.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life.

1 /10
$0.01
Andradite Leech

Andradite Leech

Creature — Leech (2/2)

Black spells you cast cost more to cast.
: Andradite Leech gets +1/+1 until end of turn.

0.6 /10
$0.32
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