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Cards similar to Dauthi Warlord (400)

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Nether Shadow

Nether Shadow

Creature — Spirit (1/1)

Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.

3.8 /10
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Pale Rider of Trostad

Pale Rider of Trostad

Creature — Spirit (3/3)

Skulk (This creature can't be blocked by creatures with greater power.)
When Pale Rider of Trostad enters the battlefield, discard a card.

1.8 /10
$0.07
Relentless Dead

Relentless Dead

Creature — Zombie (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
When Relentless Dead dies, you may pay . If you do, return it to its owner's hand.
When Relentless Dead dies, you may pay . If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.

8.7 /10
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Shepherd of Rot

Shepherd of Rot

Creature — Zombie Cleric (1/1)

: Each player loses 1 life for each Zombie on the battlefield.

8.6 /10
$0.72
Visage of Dread  Dread Osseosaur

Visage of Dread // Dread Osseosaur

Artifact // Creature — Dinosaur Skeleton Horror (0/0)

When Visage of Dread enters the battlefield, target opponent reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Craft with two creatures (, Exile this artifact, Exile the two from among creatures you control and/or creature cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Dread Osseosaur

Menace
Whenever Dread Osseosaur enters the battlefield or attacks, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

3.7 /10
$0.05
Wall of Tombstones

Wall of Tombstones

Creature — Wall (0/1)

Defender (This creature can't attack.)
At the beginning of your upkeep, change Wall of Tombstones's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)

0.8 /10
$3.78
Wreck Hunter

Wreck Hunter

Creature — Human Artificer (2/2)

Flash
When Wreck Hunter enters the battlefield, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

5.8 /10
$0.08
Butcher Ghoul

Butcher Ghoul

Creature — Zombie (1/1)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

7.5 /10
$0.68
Dusk Legion Sergeant

Dusk Legion Sergeant

Creature — Vampire Soldier (2/2)

Menace
, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

7.2 /10
$0.22
Duskmantle Operative

Duskmantle Operative

Creature — Human Rogue (2/2)

Duskmantle Operative can't be blocked by creatures with power 4 or greater.

2.9 /10
$0.08
Festercreep

Festercreep

Creature — Elemental (0/0)

Festercreep enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

2.7 /10
$0.17
Frankensteins Monster

Frankenstein's Monster

Creature — Zombie (0/1)

As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.

1 /10
~$10
Homicide Investigator

Homicide Investigator

Creature — Human Detective (2/2)

Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.6 /10
$0.09
Miserys Shadow

Misery's Shadow

Creature — Shade (2/2)

If a creature an opponent controls would die, exile it instead.
: Misery's Shadow gets +1/+1 until end of turn.

5.9 /10
$0.19
Old Stickfingers

Old Stickfingers

Legendary Creature — Horror (0/0)

When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.
Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.

9 /10
$0.49
Plague Rats

Plague Rats

Creature — Rat (0/0)

Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.

2.1 /10
~$36
Priest of the Haunted Edge

Priest of the Haunted Edge

Snow Creature — Zombie Cleric (0/4)

, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.

6 /10
$0.03
Putrid Goblin

Putrid Goblin

Creature — Zombie Goblin (2/2)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

7.9 /10
$0.31
Rancid Rats

Rancid Rats

Creature — Zombie Rat (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

7.4 /10
$0.14
Skyclave Shade

Skyclave Shade

Creature — Shade (3/1)

Kicker
Skyclave Shade can't block.
If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it.
Landfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn.

7 /10
$0.14
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