Creature — Goblin Rogue (1/1)
Haste
Goblin spells and Rogue spells you cast cost less to cast.
Creature — Dog Spirit (1/1)
Vigilance
Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.
Creature — Slug (1/1)
: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.)
Creature — Phyrexian Human (2/1)
Whenever you sacrifice another permanent, put a +1/+1 counter on Gixian Infiltrator.
Creature — Spirit (2/1)
If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.
Creature — Zombie (1/3)
, Sacrifice a creature: Target player loses 1 life and you gain 1 life.
Creature — Goblin Mercenary (2/1)
Sacrifice a Goblin: Regenerate Goblin Turncoat.
Creature — Human Warrior (1/1)
When Golgari Thug dies, put target creature card from your graveyard on top of your library.
Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
Legendary Creature — Halfling Horror (2/1)
Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
Creature — Rat (2/1)
At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.
Creature — Zombie Soldier (3/2)
, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
Creature — Goblin Warlock (5/3)
Flash
Tragic Backstory — Cast this spell only if a creature died this turn.
Creature — Bat (1/1)
Flying
, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.
Creature — Zombie Wizard (2/1)
Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.
Creature — Tiefling Rogue Assassin (2/1)
Deathtouch
When Guildsworn Prowler dies, if it wasn't blocking, draw a card.
Creature — Human Samurai (2/2)
Protection from white
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature — Human Warrior (2/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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