Creature — Angel Warrior (3/3)
Flying
When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card.
Creature — Angel (3/4)
Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Creature — Angel Cleric (2/4)
Flying
Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Creature — Bird (1/3)
Flying
Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.
Creature — Bird Egg (0/3)
Defender (This creature can't attack.)
When Roc Egg dies, create a 3/3 white Bird creature token with flying.
Creature — Elf Knight (2/2)
Flying
: Rune-Cervin Rider gets +1/+1 until end of turn.
Creature — Human Cleric (2/3)
Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.
, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
Artifact Creature — Gargoyle (2/3)
Flying
When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.
Creature — Human Warrior (2/1)
When Sandsteppe Outcast enters the battlefield, choose one —
• Put a +1/+1 counter on Sandsteppe Outcast.
• Create a 1/1 white Spirit creature token with flying.
Creature — Vampire Cleric (2/1)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.
Creature — Bird (1/1)
Flying
Keen Sight — When Scouting Hawk enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature — Griffin (2/2)
Flying
: Target creature can't block Screeching Griffin this turn.
Creature — Spirit Cleric (2/1)
Flying
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
Creature — Human (1/2)
When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying.
Creature — Angel Soldier // Creature — Phyrexian Angel (2/2)
Flying
: Transform Seraph of New Capenna. Activate only as a sorcery. ( can be paid with either or 2 life.)
Seraph of New Phyrexia
Flying
Whenever Seraph of New Phyrexia attacks, you may sacrifice another creature or artifact. If you do, Seraph of New Phyrexia gets +2/+1 until end of turn.
Creature — Angel (3/3)
Flying
Prevent all combat damage that would be dealt to Seraph of the Sword.
Creature — Angel (2/2)
Flying
: Target attacking or blocking creature gets +2/+2 until end of turn.
Creature — Angel (3/3)
You can't cast this spell during your first, second, or third turns of the game.
Flying, vigilance
Creature — Bird Cleric (1/1)
Flying, first strike
Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)
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